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Interactive aims to be a cutting edge Opensource, community driven MMO Engine for the indie community. Our goal is to provide a service like AAA companies have in Hero Engine and Big World.
Cobel Engine will be a good game engine allow user to create quality 2D scrolling game such as Castlevania , Metroids and if possible , adventure game like Sierra adventure games.
OST-BGE (Open Source Text-BasedGameEngine) is a engine that will help make developing text-based games less painful, and more of a pleasurable experience.
A multiplayer deathmatch game in the spirit of the bomberman series, built with user modification in mind. Levels and weapons can be easily created with just a simple text editor and the Gimp. Levels are tile-based, with animation and layering.
Open source horror game using a D&D like engine and my high
powered gameengine using OpenGL an' DirectX for
lots of power. The game will problly for now be textbased till I finish the engine and get my 3D graphics
going. Plus the story.
It goal is to connect the smart main engine (R3D) with any other specific engines (ogre3d, ode, scripting..) and world/rules/game/lang data (files, db..) and graphic/text interface. It is like a multiplatform (linux, win, macos ...) game container.
RTS game engine contributions to Stratagus. RPG mode, first-person mode, underground areas and more are planned. A distribution of Stratagus with the contributions compiled in will also be released here.
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Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
OpenBaseball will be a text-based baseball simulation using real data of baseball players. I hope to make the game statistically accurate in reproducing past seasons. I want it to be as statistically accurate as Diamond Mind Baseball.
Originally a fork of Legend of Mazzeroth, this project aims to create an engine rather than a game. It aims to be a 2D MMORPG engine, fit for easy customization through Ruby. It also features an edit of Tiled, the map editor made at www.mapeditor.org
The BLOB Streaming engine is a MySQL storage engine that enables the streaming of BLOB data directly in and out of MySQL tables. Using the HTTP protocol, it is possible to "PUT" and "GET" text and media data of any size, to and from a database.
reputron is a knowledge extraction engine platform that covers all aspect of text mining, relevance, indexing and querying on a corpus of text documents.
Have a 3-d engine but no way to interact with it? Have a compelling story, but no way to drive it? Help JABTools help you! JABTools is a new toolkit for developing game logic, and interactions between elements in your game!