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MMOAsteroids is a project intended to build a simple but exciting multi user shootout. I知 still developing simple asteroids single-player game, but the code is preapeared for splitting into server and client applications, and for handling remote players.
What would be the result if you combined "Asteroids" with Origin Entertainment's "Privateer"?
Isometric 2D graphics built from scratch using DirectX that will catapult the user into a world where his or her decisions will affect the outcome of a
An action packed arcade action that captures the spirit of the old hits like Galaxian and Asteroids. No unnecessary long story that only clouds the game, but pure, fun arcade action with wave after wave of enemy fighters. It's kill kill kill all the way
A 3D first-person remake of the arcade classic, featuring Katie Holmes
Asteroids 3D is a 3D flight-sim-style remake of the classic arcade game, which runs under Win32 with DirectX 8.1 or higher. This version contains new twists, such as timed waves, martian fighters, and communication satellites to defend!
Avoid The Roid is an asteroids like multiplayer game based on Maelstrom for Linux. The game is written in c++ and uses unix sockets for networking, pthreads for threading, OpenGL for graphics, glut for windows and input, and OpenAL for audio.