Showing 490 open source projects for "zlib source"

View related business solutions
  • Ship Agents Faster Icon
    Ship Agents Faster

    Transform your applications and workflows into powerful agentic systems at global scale.

    Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
    Get Started Free
  • $300 Free Credits to Build on Google Cloud Icon
    $300 Free Credits to Build on Google Cloud

    New customers can spin up VMs, build with AI, and query data at no cost.

    Put your $300 in credit toward real workloads, then keep building with free monthly usage for 20+ products. No commitment and no charge until you upgrade.
    Start Free
  • 1
    A programmable map generator for Sauerbraten using Lua for scripting.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 2
    FMORG will be a small scale MORPG using the Fnord Game Engine, which is the first part of this project. Fnord uses Irrlicht, Audiere, Raknet, tinyXML, OpenAL, and LUA. Our goal is to build a modern, complete 3d game engine and the first game using it.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    Microsoft .NET Stream-derived objects that wrap ZLib inflate and deflate as well as Base-64 functions (C++ Mixed Mode implementation)
    Downloads: 1 This Week
    Last Update:
    See Project
  • 4
    An add-on library for Allegro. Provides a very simple API for opening dialogs: You only need one function call with a format string specifying a number of data fields (e.g., a string, an integer, a filename). 3d look. Includes several extra gui objects.
    Downloads: 1 This Week
    Last Update:
    See Project
  • Host LLMs in Production With On-Demand GPUs Icon
    Host LLMs in Production With On-Demand GPUs

    NVIDIA L4 GPUs. 5-second cold starts. Scale to zero when idle.

    Deploy your model, get an endpoint, pay only for compute time. No GPU provisioning or infrastructure management required.
    Try Free
  • 5
    Photon is an API which is designed primarily to ease creation of hardware accelerated 2D games with OpenGL and other open source & cross platform libraries. Photon aims to simplify portable game development, enabling developers to focus on the gamepl
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    MoleSvn is a SubVersion (svn) client frontend for the BeOS/Zeta operating system, implemented as a Tracker extension (like TortoiseSvn for Windows operating system). It incorporates a diff viewer, to easily view and resolve conflicts.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    The Socrates Gameboy Advance Development Engine (The SGADE) is a high-level library that simplifies the development of games for the Nintendo Gameboy Advance.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    Beta Decay is a 3d FPS/strategy game modeled after tower defense. Basically you build a number of towers/buildings to defend your building from the waves of oncoming enemies. It uses allegro and allegro GL and supports Windows and Linux. Written in C++.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    Boxed Jellyfish Game Library (BJGL) is a C++ library aimed at OpenGL game development.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Demo Series - Small Business Backup By Veeam Icon
    Demo Series - Small Business Backup By Veeam

    Learn how to protect your Microsoft 365 data, with simple, actionable tips today.

    Watch this on-demand demo series and learn how to protect your Microsoft 365 data with clear, simple, actionable steps that are easy to implement for businesses of all sizes.
    Watch Demo Series
  • 10
    Like 'make' but without the Makefile.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    project has moved here: http://simulatedsimian.github.io/tracetcp.html tracetcp is a traceroute utility for WIN32 that uses TCP SYN packets rather than ICMP/UDP packets that the usual implementations use, thus bypassing gateways that block traditional traceroute packets. *Now works with XP sp2*
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12
    A skeletal animation library designed to load and play skeletal animations. It supports models that are composed of several swappable meshes bound to a single skeleton that can be driven by multiple animations and has an export plug-in for Maya.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13
    An Alternative C++ Windowing Framework for OpenGL which initalises extensions (via GLee) and allows easy access to context features such as FSAA and the Accumulation buffer.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14
    Squadd is a package of additions for the Squirrel language. It's a complete, powerful, template-based binding utility and a collection of useful class templates (unified stack operations, data types management). wxWidgets to Squirrel port is in progress
    Downloads: 0 This Week
    Last Update:
    See Project
  • 15
    MrImage is a win32 raster image editing application. It is written in C++ using MFC and is based on CxImage. It is more powerful than MSPaint but still easy to use. * THIS PROJECT IS NO LONGER UNDER DEVELOPMENT *
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    tcom is a specification and implementation of a distributed component system which uses tuple spaces for IPC. Components can be written in any language. tcom is also well suited to modular apps which run on a single machine.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17
    A simply installer that based on zlib 1.2.1 as the compression library. Target OS - Win32, language - C++ (MS VC++ 6). It has a simple script language (like MSDOS batch language) and uninstaller. Can write to registry and access to environment variables.
    Downloads: 7 This Week
    Last Update:
    See Project
  • 18
    Set of general-use experimental C++ classes.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    PeLib is a compiler-independent C++ library that can be used to work with Windows PE files.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20
    The Fury² Game Creation System is a game development toolkit for the 32-bit Windows platform, designed to allow the creation of complex multimedia software and games with minimal unnecessary effort (i.e. reinventing the wheel.)
    Downloads: 0 This Week
    Last Update:
    See Project
  • 21
    FireGUI is a cross platform gui design tool.write by wxWidgets lib. generate code with wxWidgets,MFC,fox,and so on.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22
    Aitolikon aims to be an unusual RPG with focus on story, gameplay, AI and realism. The setting will feature historical and mythological elements from the late minoan era (ca. 1400 B.C.).
    Downloads: 0 This Week
    Last Update:
    See Project
  • 23
    I Have No Tomatoes is an extreme leisure time activity idea of which culminates in the following question: How many tomatoes can you smash in ten short minutes? If you have the time to spare, this game has the vegetables just waiting to be eliminated!
    Leader badge
    Downloads: 53 This Week
    Last Update:
    See Project
  • 24
    PiCom is a distributed component architecture that relies on message passing. Components may be written in any language. Unlike most distributed architectures PiCom is based on a strong mathematical foundation: the pi calculus.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25
    A cross-platform, cross-compiler, cross-CPU C header library for programming with SIMD instruction sets. X86 (MMX/SSE/SSE2) GCC and MSVC, PPC Altivec GCC, WMMX ARM GCC, and software emulated SIMD are supported.
    Downloads: 0 This Week
    Last Update:
    See Project