The 'Monitor' application, which consists of 2 parts, a MonitorServer (linux daemon) and a MonitorClient (java gui), will enable the user to monitor and log server process, memory, network and cpu information of multiple servers at a time.
This is a real-time-stratagy game, similiar to Command & Conquer, Starcraft, and Total Annihilation. This game is multiplayer only, with LAN support for up to 12 players.
Old versions are in Java, new versions will be in C++/Windows.
This project is a artillery based game that will start out in 2D and then will be moved over into 3D both which will have network componet. The 3D version will support more than two player up to 6.
ETV is a Personal Video Recorder (PVR) especially suited for European use. It can schedule by hand or according to rules based on XMLTV. Naturally it can time-shift. The recorder runs on linux, the scheduler & frontend run both Linux and Windows.
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Space Invaders OpenGL is a 2D/3D clone of Space Invaders developed with the OpenGL API. The host language is C/C++, and the OS platform Windows. For Windows Vista/Seven, the program must be "Run as administrator". I'll do a fix if I have time. Thanks.
With Connect you can easily browse FTP and HTTP sites. All file transfers are queued and not limited to one at a time, you can process multiple transfers from different servers at the same time. Connect offers many additional features.
A run-time configurable character stream tokenizer that allows the user to define token classes via regular expressions. The developer is not limited to predefined notions of whitespace, commenting, or word modalities.
JUX (Java Universal eXchange) - Universal Real-Time Market Data Exchange Engine
The purpose of this platform is to give the opportunities to the people who love OpenSorce idea to use market data distribution platform
Empire is a multi-player game of global exploration, development and conquest. Players (nations) connect to a common server, and continue movement time units, move units and exchange correspondence with other players using mail, news or radio (chat). A t
XVS is powerful scalable grid software that harnesses the computing power of a network of computers. Run the XVS on your network to make the most of your computing resources.
This is an extremely simple program designed to do two things: run
the screen saver and lock the computer at the same time. This
program was written for Windozzze 2000 and NT.
RTS game engine contributions to Stratagus. RPG mode, first-person mode, underground areas and more are planned. A distribution of Stratagus with the contributions compiled in will also be released here.
As of Soar 8.6.0, SGIO is no longer supported. It has been replaced by the SML interface (which is cross-platform and supports Java, Tcl, and possibly other languages by the time you read this). See http://sitemaker.umich.edu/soar for more information.
An alternative Identification system that is a replacement for Microsoft's Passport and the Liberty Alliance. Its a simple architecture that is setup so anyone can run a server and thereby have control over their online identification.
Provide a safe and simple environment for network travelling "Java Agents" or "Fish" to run and propogate. Possible uses include distributed computing, searching, and whatever else.
The DLC toolkit aims at providing a simple managment of dynamically loaded C++ classes for Linux-flavour and Windows platforms.
Through this toolkit, it is easy to manage classes as plugins loaded at run-time in your application.
Option Overkill - The Open Source Scalable Real Time Strategy Simulation
Featuring 3D graphics, terrain and animation, a solid scalability concept and in-depth multiplayer and internet gaming support. DISCONTINUED as of 10/2005.
An object oriented framework for AI research in intelligent agents. Extensible to any information source. Graphics toolkit for visualization to view bots in real time. Extensible GUI to run bots and visualizations under common framework.
MiniMe is a research project testing some ideas for built-in persistent objects and non-fifo function execution such as co-routines and event-based processing. It has run-time types, object-oriented programming support, and automatic memory management.
Manage sources of video (i.e., from a security camera), recording clips where motion has been detected, and allowing those clips to be replayed.
Variable lead-in/out time, motion detection, logging.
The XTapi project is aimed at someday growing up to be a reference implementation for JTAPI. At this time it is not the intention to cover every JTAPI package, just the Core and Media packages are covered.
CodeXpand Engine is a Scripting engine written with C++.
It work with COMPILED SCRIPT linked at RunTime with Host Applications.
The SCRIPT COMPILER generate the CPU bytecode requested from the Host CPU where the application (& the scripts) will run.