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This project aims to create a full blown netcast management and production suite to allow users to create broadcast quality audio/video content. The suite will handle all the functions from audio/video feeds to overlaying graphics and recording.
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Hardware controller software for electronic music, games and special needs users. - Firmware for NXP ARM - USB data transfer to host with a custom protocol - Open Sound Control server on host (Mac or Win) for access to device data and device control.
An audio server based on a plugin architecture supporting features like network synchronisation between multiple instances, shared database and the usual like equalizer, crossfader, etc.
You can control your desktop's Winamp over your bluetoth enabled mobile phone; select, play and enqueue songs from your media library, edit your playlist and do all the stuff you could do if you're sitting in front of your desktop winamp.
Rich Android integration shim for game console emulators
This library is based on work, done by Yong (?) and intended to unify existing Android emulators code, written by him, with becoming Android frontend for libretro as further goal.
Coded is a graphically oriented source code editor. With the use of class and method wizards, advanced code manipulation via drag-and-drop, automatic code formatting, and autocomplete/completion suggestion, Coded will make the process of editing a breeze
Originally a fork of Legend of Mazzeroth, this project aims to create an engine rather than a game. It aims to be a 2D MMORPG engine, fit for easy customization through Ruby. It also features an edit of Tiled, the map editor made at www.mapeditor.org