Showing 302 open source projects for "gpu-z"

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  • 1
    Prosty program, w przyszłości mający utworzyć niezbyt zaawansowaną grę RPG z edytorem map.
    Downloads: 0 This Week
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  • 2
    Więcej informacji po kliknięciu na ikonę walizki przy każdej z poniższych grup. More information after click on valise icon, next to following files group.
    Downloads: 0 This Week
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  • 3
    Program automatycznie prolongujący przetrzymane książki z Biblioteki Głównej PK
    Downloads: 0 This Week
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  • 4
    Volcast is a small, flexible and fast volume raycaster. Raycasting is done entirely on the GPU (nv6800+). The featureset includes: pre-integration, real-time editing of transfer-function and support for 8/16Bit volumes.
    Downloads: 0 This Week
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  • 5
    We have implemented a raytracer in both CTM and DirectX (through brook). On modern architectures the raytracer gets between 10 and 20 million rays per second on 300,000 polygon scenes.... and even more on quake levels and other scenes.
    Downloads: 2 This Week
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  • 6
    Z-Bar: Managed .NET for Barcode Printers
    A collection of MS VS.NET (C++, C#, VB.NET) components, controls and class libraries (Win32/64 and WinCE/WM) to aid development of printing functionality in .NET applications that make use of some barcode printers (Zebra, O'Neil, etc.).
    Downloads: 2 This Week
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  • 7
    FRIDA (flexible rapid interactive data analysis) is a generic program for manipulating, fitting, and plotting x,z,y data. It is primarily aimed at spectral analysis, especially in neutron scattering. Note: project has moved away from sf.net.
    Downloads: 2 This Week
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  • 8
    OpenSARSim is builded for the simulation of synthetic aperture radar image. This software use the principle of electromagnetic field scattering to get the SAR image. Most of the computation work is based on GPU.
    Downloads: 0 This Week
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  • 9
    Astrog is a library for performing astronomical calculations, accelerated by using a graphics processing unit (GPU).
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  • 10
    A video compressor using the GPU computational power to improve the speed up.
    Downloads: 0 This Week
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  • 11
    A simple space invader clone written in OpenGL and Glut. Use left and right to move, z to shoot, press enter when a face apears to continue.
    Downloads: 0 This Week
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  • 12
    This is an advanced, GPU- and CPU-consuming pong game using DirectX, advanced HDR lighting, high quality texturing, and detailed 3D models.
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  • 13
    AES.g is a port of the Advanced Encryption Standard (or Rijndael) to the GPU using a mix of C++ and Cg programming languages. It is portable and built as a class-based program, using OpenGL or DirectX libraries.
    Downloads: 0 This Week
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  • 14

    FMesh

    NOTE: Use Fltk_Contour insted this code!

    NOTE: Use Fltk_Contour insted this code! FMesh is a simply scientific data visualization tool based on OpenGL. FMesh can generate 2D and 3D graph of contour and color maps for any (x,y,z) scattered data set, many other options are included.
    Downloads: 0 This Week
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  • 15
    The Hardware Assisted Visibility Sorting (HAVS) algorithm is a GPU-based, direct volume renderer for unstructured grids. The algorithm operates in both object- and images-space and includes a sample-based, dynamic level-of-detail algorithm.
    Downloads: 0 This Week
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  • 16
    A graphical toolkit to use the GPU (Graphical Processor) to perform general purpose operations.
    Downloads: 0 This Week
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  • 17
    A simple, cross platform performance monitoring application specifically designed to be used with nVidia's instrumented driver and the NVPerfSDK to give a graphical representation of internal GPU counters. Support for non-GPU counters is also available.
    Downloads: 0 This Week
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  • 18
    The simple graphics system (SGS) is a basic z-buffer based polygon rasterizer library.
    Downloads: 0 This Week
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  • 19
    The Return of Dark is a 2D Roleplaying game based on the story from Dragonball Z - a very popular Anime serial. You can play the complete adventure with goku, meet all the other characters from the serial. Fight against your enemy's in a fight mode!
    Downloads: 0 This Week
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  • 20
    Sh is a predecessor to the RapidMind Multi-core Development Platform, a metaprogramming language for programmable GPUs. It is the result of research at the University of Waterloo Computer Graphics Lab.
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  • 21
    GI-Gaia ist ein portables Framework zur Berechnung und Visualisierung verteilter Algorithmen (z. B. Bestimmung des größten gemeinsamen Teilers im Ring). Die konkreten Simulationen sind von den Basisdiensten getrennt und werden als Plugins nachgeladen.
    Downloads: 0 This Week
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  • 22
    FFFF is the fastest Win32/OSX/Linux/IRIX Mandelbrot generator. Features OpenGL, realtime zoom, SSE/AltiVec QuadPixel, SSE2/3DNow! DualPixel calc, FPU per pixel calc, GPU asm (Fragment/Vertex) calc, multiprocessor support, and benchmarking. Opt asm code!
    Downloads: 0 This Week
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  • 23
    Jorik is about using graphics processing units in general purpose (GPGPU) computations: parallel sorting, dynamic PDE and image processing. Jorik is written on C++/DirectX/HSLS, supports both ATI and nVidia cards. It suits for not-gaming GPU benchmarking.
    Downloads: 0 This Week
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  • 24
    Graphical tool to manage, activate and deactivate VPN connections on SHARP Zaurus/Qtopia.
    Downloads: 0 This Week
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  • 25
    NrdbView is GIS (Geographic Information System) for displaying and editing of spatial data stored in .shp shapefiles( M, Z and Multipatch). NRDB View Use FreeImage lib to display georeferenced images. Actually MFC c++ but working on WxWidget migrating.
    Downloads: 0 This Week
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