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PHLGUI: PHP Half Life Graphical User Interface.
A web based client for Halfd, http://sourceforge.net/projects/halfd/ .
PHLGUI allows remote administration of a Halfd/Half-Life server (or any Half Life Mod) via any HTML 4 compliant web browser. PHLGU
kLJ is a LiveJournal client for KDE, based on the official win32 client, providing the
same features and some additions as they are requested. (http://www.livejournal.com/)
The application KOrinoco is a set of tools to configure wireless LAN cards that support the wireless extensions. It is written for KDE2. For a KDE3 version, look at http://sourceforge.net/projects/kwifimanager
XmlRpcStream is designed for the situation where a persistant
connection between client and server is required. XmlRpcStream
is not complient with the XML RPC spec as it doesn't use HTTP
as the transport protocol.
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As a part of the FREAKS UNIDOS (http://www.bachue.com) plans to take over the world, FUManchu is a client based solution for managing weblog-style web pages. It provides a very friendly GUI for adding news, links, and setting very general website paramete
Platform independent SOAP C++ (server & client) library with adhearing to the common standard. This project is now hosted in Apache and is called Axis C. please goto http://ws.apache.org/axis. This is the original effort made to create contrib project.
KSendfile is a native SAFT client.
For more informations about SAFT and Sendfile please take a look at:
http://www.belwue.de/aktivitaeten/projekte/saft/index.html
C++ client for mp3 server box, a network interface (found at http://www.igalaxie.com/ltt/mp3) acting together with the MySQL-Database as very flexible mp3 jukebox. It was preliminary designed to build up an user interface inside a car by using a serial LC
Orca is a high performance client/server application for organizing and playing audio files (initially MP3, Ogg Vorbis). It consists currently of a web client and a Java based server component. The home page for Orca is http://www.lilacsoftware.com/Orca
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hexx is intended to be a client/server multiplayer game using platform independent graphics, scripting, and communication layers.
It is somewhat along the lines of battle (http://battle.pbem.net/) but much more interactive and graphical.
Winip is client that allows single fully qualified domain names to identify dynamically addressed hosts. It currently interfaces with services that use the dhis protocal (http://www.dhis.org/dhis/) or the ods protocal (www.ods.org).
gogoc is a gateway6 client used on the host computer to connect to a tunnel broker using the TSP protocol and to get the information for its tunnel. When it receives the information for the tunnel, the Gateway6 client creates the static tunnel on its operating system.
GogoDroid is an Android gogoc client.
This C++ library has been designed as a Chrome SIP stack.
Sippet is an open-source SIP User-Agent library, compliant with the IETF RFC 3261 specification. It can be used as a building block for SIP client software for uses such as VoIP, IM, and many other real-time and P2P communication services.
The main target was to enable Javascript applications to use UDP, TCP and TLS transports along WebSocket. Existing SIP solutions for the browser are forced to use the WebSockets API to...
Tearsol is a server and client for an MMO service. With incomplete but innovative features like: C++ server to java client parsing, background asset streaming, dead reckoning and full X-platform compatability. http://www.export-games.com
Open source network operating system for managing IoT devices.
OWLOS
Open source network operating system for managing IoT devices:
- does't require internet access or additional servers
- ready to connect sensors, actuators, LCD, DHT, Stepper and other devices
- does't require programming skills
- built-in user interface - use web browser to access and manage your OWLOS nodes
- built-in RESTful server
- built-in MQTT client
- at the same time WiFi access point and station, in any combination:
- can be used...
Modo is a cross-platform online game server and community tool similar in functionality to Valve's Steam platform. The Modo Client is being designed for ease of use and when released, will be free to use by anyone.
This project was meant for creation specialised and reliable serial port client, that could allow for managing multiple open ports in an easy way
See http://youtu.be/ZQA8rrcIEow for early demo..
Main design goals were / are:
for UI:
- easily manageable windows (and not separate processes), i.e. docking widgets, moveable, resize-able, controlled from main window
for Transmission:
- auto re-connect
- logging for various events, e.g.