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An iOS and macOS audiovisualization framework built upon Core Audio useful for anyone doing real-time, low-latency audio processing and visualizations. I've designed six audio components and two interface components to allow you to immediately get your hands dirty recording, playing, and visualizing audio data. These components simply plug into each other and build on top of the high-performance, low-latency AudioUnits API and give you an easy to use API written in Objective-C instead of pure C. ...
The Code Core is a set of sample source codes for Mac OS X. This example includes Core Graphics, Core Image, Core Video, Core Audio, Core Data, QuickTime Kit, I/O Kit, etc.
This project is a framework (i.e., library) for Mac OS X applications to link in. It provides plots of data together with the supporting machinery (objects inheriting from NSDocument, for example) that
applications can use to manipulate the plots.