Showing 4 open source projects for "multicore"

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  • Train ML Models With SQL You Already Know Icon
    Train ML Models With SQL You Already Know

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  • 1
    TSNE-CUDA

    TSNE-CUDA

    GPU Accelerated t-SNE for CUDA with Python bindings

    ...Note the log scale on both the points and time axis, and that the scale of the x-axis is in thousands of points (thus, the values on the x-axis range from 1K to 10M points. Dashed lines on SkLearn, BH-TSNE, and MULTICORE-4 represent projected times. Projected scaling assumes an O(nlog(n)) implementation.
    Downloads: 1 This Week
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  • 2
    OpenCL.jl

    OpenCL.jl

    OpenCL Julia bindings

    ...This package aims to be a complete solution for OpenCL programming in Julia, similar in scope to PyOpenCL for Python. It provides a high level API for OpenCL to make programing hardware accelerators, such as GPUs, FPGAs, and DSPs, as well as multicore CPUs much less onerous.
    Downloads: 0 This Week
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  • 3
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 0 This Week
    Last Update:
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  • 4
    New CTruck3D Rally

    New CTruck3D Rally

    Free-roaming 3D racing game featuring advanced terrain rendering

    It's a free-roaming 3D racing game featuring advanced terrain rendering. For small file-size, a 4k x 4k terrain is available, sampled meter-by-meter so it's very smooth. Lightweight program. This is the form in which I wished to do the first release of the terrain rendering Algorithm I have developed throughout almost 2 years. Written in C++, featuring multithreading (2 threads): a total remake of the first 3D game I did years ago, CTruck3D_Simplex and sequels. This works better,...
    Downloads: 2 This Week
    Last Update:
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