Showing 6 open source projects for "multicore"

View related business solutions
  • Custom VMs From 1 to 96 vCPUs With 99.95% Uptime Icon
    Custom VMs From 1 to 96 vCPUs With 99.95% Uptime

    General-purpose, compute-optimized, or GPU/TPU-accelerated. Built to your exact specs.

    Live migration and automatic failover keep workloads online through maintenance. One free e2-micro VM every month.
    Start Free
  • Train ML Models With SQL You Already Know Icon
    Train ML Models With SQL You Already Know

    BigQuery automates data prep, analysis, and predictions with built-in AI assistance.

    Build and deploy ML models using familiar SQL. Automate data prep with built-in Gemini. Query 1 TB and store 10 GB free monthly.
    Start Free
  • 1
    TSNE-CUDA

    TSNE-CUDA

    GPU Accelerated t-SNE for CUDA with Python bindings

    ...Note the log scale on both the points and time axis, and that the scale of the x-axis is in thousands of points (thus, the values on the x-axis range from 1K to 10M points. Dashed lines on SkLearn, BH-TSNE, and MULTICORE-4 represent projected times. Projected scaling assumes an O(nlog(n)) implementation.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 2
    OpenCL.jl

    OpenCL.jl

    OpenCL Julia bindings

    ...This package aims to be a complete solution for OpenCL programming in Julia, similar in scope to PyOpenCL for Python. It provides a high level API for OpenCL to make programing hardware accelerators, such as GPUs, FPGAs, and DSPs, as well as multicore CPUs much less onerous.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    QInterference

    QInterference

    Double slit experiment visualization tool loving multicore processors

    QInterference can visualize batch of double slit experiments. It can also solve it in radial as well as Cartesian coordinates and moreover it can simulate functionality the phase-array radar with the main-bundle deflection.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4

    MarDRe

    MapReduce-based tool to remove duplicate DNA reads

    ...This tool allows bioinformatics to avoid the analysis of not necessary reads, reducing the time of subsequent procedures with the dataset. MarDRe is the Big Data counterpart of ParDRe (link above), which employs HPC technologies (i.e., hybrid MPI/multithreading) to reduce runtime on multicore systems. Instead, MarDRe takes advantage of the MapReduce programming model to significantly improve ParDRe performance on distributed systems, especially on cloud-based infrastructures. Written in pure Java to maximize cross-platform compatibility, MarDRe is built upon the open-source Apache Hadoop project, the most popular distributed computing framework for Big Data processing.
    Downloads: 0 This Week
    Last Update:
    See Project
  • $300 Free Credits to Build on Google Cloud Icon
    $300 Free Credits to Build on Google Cloud

    New customers can spin up VMs, build with AI, and query data at no cost.

    Put your $300 in credit toward real workloads, then keep building with free monthly usage for 20+ products. No commitment and no charge until you upgrade.
    Start Free
  • 5
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    New CTruck3D Rally

    New CTruck3D Rally

    Free-roaming 3D racing game featuring advanced terrain rendering

    It's a free-roaming 3D racing game featuring advanced terrain rendering. For small file-size, a 4k x 4k terrain is available, sampled meter-by-meter so it's very smooth. Lightweight program. This is the form in which I wished to do the first release of the terrain rendering Algorithm I have developed throughout almost 2 years. Written in C++, featuring multithreading (2 threads): a total remake of the first 3D game I did years ago, CTruck3D_Simplex and sequels. This works better,...
    Downloads: 2 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next