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Calculates victory odds for battles in Axis and Allies 1940 Edition. It takes into account the newly added units and rules in this release of the board game. Displays win/loss/tie percentages, IPC cost/loss, and remaining units. Requires Java
https://blog.henrypoon.com/blog/2010/12/24/axis-and-allies-1940-battle-calculatorsimulator/
An Open Source portable pure Java game library with example games, Swing-based sprite animation engine, deployment framework, and firewall tunneling networking. The code is documented in the book Advanced Java Game Programming by David Wallace Croft.
Earl Engine moved to Google Code: http://earl.googlecode.com. BoardCalc is a separate, independent utility mobile application for Conflict of Heroes gamers. It's a probability calculator and dice replacement. NOTE:
The ISOCalc (Isometric Calculator Engine) is a class library for isometric plot games. The ISOCalc can be used as a calculator background for every game with different graphic front. (Special Thanks for OpenTTD Team)
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A web-distributed 3D virtual universe for modellers, developers, scientists, gamers and social networkers. Pluggable visualization engines, navigation (vehicle/avatar) controls, model editors, scene editors, messaging.