Showing 5 open source projects for "rendering engine"

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  • 1
    zero-native

    zero-native

    Build desktop + mobile apps with Zig and web UI

    ...It lets developers use modern frontend frameworks while keeping the native layer small, fast, and close to the operating system. The project supports lightweight system WebView rendering for smaller binaries, while also offering Chromium through CEF when predictable rendering is more important. Its Zig foundation enables fast native rebuilds and direct access to platform SDKs, native libraries, codecs, and local integrations. The app model includes a manifest for metadata, icons, windows, frontend assets, engine selection, security policy, bridge permissions, and packaging inputs. ...
    Downloads: 0 This Week
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  • 2
    PodiGoat Core 3
    PodiGoat Core 3 is a open-source framework written in Delphi language. It owns unique interfaces allowing to manage and control almost all part of engine. PGCore3 can be used as a main framework for any kind of 2D or 3D games and interactive apps.
    Downloads: 0 This Week
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  • 3
    This project is horribly outdated, and will never be updated again. I'd recommend against using. The DGM 3D Engine is a Visual Basic Project. The engine can be loaded up as reference file (DLL) in most Visual Studio languages, allthough Visual Basic is adviced.
    Downloads: 0 This Week
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  • 4
    G3C provides the main features for 3D-game developers: 3D rendering engine based on openGL, collision detection, physical rules, p2p network... A game-sample will be avaible, binding a wargame, a flight simulator, a first person shooter, a MMOG...
    Downloads: 0 This Week
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  • 5
    SilGraphiteControl is an ActiveX control that provides rendering using SIL's Graphite engine. SilGraphiteControl enable OLE enabled programs to be able to render complex non-Roman writing system.
    Downloads: 0 This Week
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