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Open-source, free, multi-platform BASIC compiler, with syntax similar MS-QuickBASIC (including the GFX statements), that adds new features such as pointers, unsigned data types, inline assembly, a pre-processor and many others.
Fast and efficient self-assembling 80x86 assembler for DOS/Win32/Linux; with 8086-80486/Pentium/MMX/SSE/AVX/XOP instructions support, 16-bit/32-bit/64-bit code, binary/MZ/PE/COFF/ELF output formats.
makefile scripts and templates for Allegro 4 game library
This is a group of makefile scripts and templates that helps the developer and end-user to configure, update, and build Allegro/AllegroGL/etc projects, on many platforms, and with different compilers, in a easy way (just type "make" and it will work).
140 modular DOS Batches: Date/Time handling, add days, CMDs with "Delayed Expansion", subs for disk partitions, language detection, string handling and last but not least generating/debugging of complex DOS projects ... + a detailed handbook.
Maintain your software with amake (a make utility for developers). Supports strong pattern recognition and transformations. A single makefile can be used to compile an entire project.
mk, with a C/C++ compiler & using user supplied C/C++ code, is a
tool which controls generation of executables & non-source files
of a program. mk is similar to tools such as GNU make, but exists as a header file & rules/targets are specified using C/C++
DOS/32 Advanced DOS Extender is a drop-in replacement for the DOS/4GW DOS Extender and compatibles. Being fast, small and flexible DOS/32A can be used in many environments, from embedded systems to DOS emulators, by both developers and end users alike.
A full development kit, based on XSCompiler. Multi-platform compiler and IDE, many libraries and examples. Uses an innovative programming language, an improved version of the standard and well-known C/C++.
This project was started in an effort to ease development of Swing applications by creating a XML to Swing rendering utility. Although this project is definitely in the first released state, it shows great promise and focuses solely on the Swing API as a
The Kapok backbone creates a binary file that can be executed in both
windows, dos and x86-elf based versions of unix (currently linux,
but it should be very easy to extend this), and using a datafile, it
can execute a binary, relative to which system
Master Operating System
as Visual Pascal for DOS
Graphical Interface for FPC programmers.
MOS Design is based upon Amiga Workbench
Make easily Roll-up menus, windows,
buttons, sliders, lists, requesters...
BGL is 100% assembler game library coded with NASM and linked with DJGPP (for the moment). This library will be compatible with DOS and Windows and maybe Linux (if someone want's to port it).