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Translates state machine into a target programming language.
SMC takes a state machine stored in a .sm file and generates a State pattern in 14 programminglanguages. Includes: default transitions, transition args, transition guards, push/pop transitions and Entry/Exit actions. See User Manual for more info.
melon is a set of toolkits and libraries designed to bridge the gap between Visual Basic 6 and the Windows API. While melon is designed primarily for VB developers, it can be used by other high-level languages as well. Development of the next major relea
Insignis OpenERP is driven by the urge to create a multi-layered, platform and programming language independent environment for the development of database driven custom made business applications, all within a 'standard' application environment.
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This project is horribly outdated, and will never be updated again. I'd recommend against using.
The DGM 3D Engine is a Visual Basic Project. The engine can be loaded up as reference file (DLL) in most Visual Studio languages, allthough Visual Basic is adviced.
B++ will become a completely object orientated programming language based on a BASIC-like syntax. B++ applications will be stand-alone executable files (P-Code). B++ will offer an own data base interface and an own (OOP) framework providing API calls.
The TinyIDE project is an attempt to create a new MUSH client for coders in TinyMUSH, PennMUSH, etc. This will feature code formatting, object browsing, and general MUSH client functionality.
A language-neutral, pattern entry and replication system. Hosted inside of Visual Basic 6 and 5, from the command-line, and from the system tray. Autmates programming tasks, build forms, modify controls in a completely reusable way.