The dotCODES Source Control Maintenance Mainframe (SCM2)
The dotCODES Source Control Maintenance Mainframe for Visual Studio is an administrator console application for developing dotCODES components. Built upon a Python foundation, the program is used to create data center routines (Unix packages) and maintain enterprise cloud services (CGI scripts/Apache) by means of building dotCODES runtimes and deploying them to and from the client server.
Tile map editor (TileME) is for design tile maps with a single tiled image and export map data as an array. this is a very good tool for J2ME game prgrammers and with a very little changes you can use it for any other languages. Tile map Editor DEVEL
A tool that will obfuscate any .NET assembly along with its satellites (EXEs and DLLs) by disassembling it to IL code, performing obfuscation techniques, and assembling it back to an executable. Both a CLI (command-line interface) and GUI are available.
It is a point a click game creator that is based off the TrueVision3D engine. The creator will allow the user to create a 3D or 2D game in a gui interface. The software will then generate code that can be edited, or compiled into a functional game.
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