Crawl websites, sync to vector databases, and power RAG applications. Pre-built integrations for LLM pipelines and AI assistants.
Build data pipelines that feed your AI models and agents without managing infrastructure. Crawl any website, transform content, and push directly to your preferred vector store. Use 10,000+ tools for RAG applications, AI assistants, and real-time knowledge bases. Monitor site changes, trigger workflows on new data, and keep your AIs fed with fresh, structured information. Cloud-native, API-first, and free to start until you need to scale.
Try for free
Nonprofit Budgeting Software
Martus Solutions provides seamless budgeting, reporting, and forecasting tools that integrate with accounting systems for real-time financial insights
Martus' collaborative and easy-to-use budgeting and reporting platform will save you hundreds of hours each year. It's designed to make the entire budgeting process easier and create unlimited financial transparency.
Convert fixed-format RPG code to free-form RPGILE code
....
** If you find something that won't convert, or doesn't convert properly, please let me know, and I'll fix it for you and the benefit of everyone else. **
Other Projects:
iMenu - flexible menu system: https://sourceforge.net/projects/i-menu/
Harbour Minigui (MinGW Package)
-----------------------------------------------------------------------
Harbour MiniGUI (Mingw Package) includes these main components:
- Harbour 3.2.0dev (r1611161510)
( https://github.com/harbour/core )
- Harbour MiniGUI extended v.16.11 ( http://hmgextended.com/home.html )
- Mingw 6.2.0 (MinGW-w64 - for 32 and 64 bit Windows Compiler Suite for Windows)
( http://sourceforge.net/projects/mingw-w64/ )
For details about the above products, please visit their respective sites.
This package might be a good choice for harbour & ex-clipper programmers seeking
a usable way to convert / transfer their application(s) into the windows GUI world.
Try it, to see if it fits with your development environment...
This project has been replaced by buildaix. Please refer to http://sourceforge.net/projects/buildaix/ for updates. This project area will not be updated! And the files here - are way behind those at buildaix!