Showing 3 open source projects for "hts-engine"

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    zero-native

    zero-native

    Build desktop + mobile apps with Zig and web UI

    ...Its Zig foundation enables fast native rebuilds and direct access to platform SDKs, native libraries, codecs, and local integrations. The app model includes a manifest for metadata, icons, windows, frontend assets, engine selection, security policy, bridge permissions, and packaging inputs. It is still pre-release, but it provides a promising path for developers who want web UI productivity with a leaner native runtime than heavier desktop frameworks.
    Downloads: 0 This Week
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  • 2
    Cocos2D-ObjC

    Cocos2D-ObjC

    Cocos2d for iOS and OS X, built using Objective-C

    Cocos2D-ObjC is a framework for building 2D games, demos, and other graphical/interactive applications for iOS, Mac and tvOS. It is based on the Cocos2D design, but instead of using Python it uses Swift and / or Objective-C. Integrated with Chipmunk physics engine (Served as an extension). Tile Map support. Orthogonal, Isometric and Hexagonal. Parallax scrolling (Served as an extension). Motion Streak (Served as an extension). Render To Texture (Served as an extension). Touch/Accelerometer on iOS. Touch/Mouse/Keyboard on Mac. Sound Engine support based on OpenAL (Served as an extension). Integrated Slow motion/Fast forward. ...
    Downloads: 0 This Week
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  • 3
    Lixoo is a extensible, fast and small 2D point'n'click adventure game engine. It features the engine itself and an IDE that let you create full-featured games just by writing the essential code of the game.
    Downloads: 0 This Week
    Last Update:
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