Browse free open source AppleScript Build Tools and projects below. Use the toggles on the left to filter open source AppleScript Build Tools by OS, license, language, programming language, and project status.

  • Level Up Your Cyber Defense with External Threat Management Icon
    Level Up Your Cyber Defense with External Threat Management

    See every risk before it hits. From exposed data to dark web chatter. All in one unified view.

    Move beyond alerts. Gain full visibility, context, and control over your external attack surface to stay ahead of every threat.
    Try for Free
  • Grafana: The open and composable observability platform Icon
    Grafana: The open and composable observability platform

    Faster answers, predictable costs, and no lock-in built by the team helping to make observability accessible to anyone.

    Grafana is the open source analytics & monitoring solution for every database.
    Learn More
  • 1
    LabMACOSX
    LabMACOSX: Is a laboratory of applications written in Applescript language. Brutosx is brutus.pl remote login and password bruteforce cracker inserted inside the application Brutosx (need only of Net::Telnet Perl module are required get them at CPAN, while the list of users and passwords, and the service is inserted inside the application). SSHOSX is ssh application client to establish an ssh connection from client to server, Nmaposx is nmap port scanner invoked from the application Nmaposx (Syntax of nmap is inside the application). Packetstorm is all packet storm exploits database all inserted inside in the application Packetstorm, Shoppingosx an example of https connection. The application Ob open four browsers, Tesseract applications container, TAL, Chatosx, AndroMac, AndroEmu, MySMS, Shutdown, Updater, Search for, MyMaps, SOA, BLI, Xcoder, BasicProg, BasicProg2, VM, D,M&Z Suite Basic and D,M&Z Suite Advanced (POSIX based).
    Downloads: 0 This Week
    Last Update:
    See Project
  • 2
    An OSX script bundle for quick creation of a bare bones Application Bundle. Why? Because I was trying to get wxWidgets to work on the mac with Haskell exe's, and the only way is to put them inside an app bundle. This avoids Xcode and automates it
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next