Showing 13 open source projects for "game library"

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  • 1
    W3LuaEnv

    W3LuaEnv

    W3LuaEnv is a free tool for Warcraft III modders

    W3LuaEnv is a free and lightweight tool for Warcraft III modders who want to program their maps using Lua. It seamlessly integrates with the World Editor, allowing instant script updates without restarting the editor or using complex workarounds. With W3LuaEnv, you can maintain a modular codebase, write scripts in your preferred editor, and apply changes instantly by pressing F9 in the Trigger Editor. The tool automatically compiles and injects your Lua scripts before running the map,...
    Downloads: 1 This Week
    Last Update:
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  • 2
    Harbour Minigui (MinGW edition)
    Harbour Minigui (MinGW Package) ----------------------------------------------------------------------- Harbour MiniGUI (Mingw Package) includes these main components: - Harbour 3.2.0dev (r1611161510) ( https://github.com/harbour/core ) - Harbour MiniGUI extended v.16.11 ( http://hmgextended.com/home.html ) - Mingw 6.2.0 (MinGW-w64 - for 32 and 64 bit Windows Compiler Suite for Windows) ( http://sourceforge.net/projects/mingw-w64/ ) For details about the above...
    Downloads: 5 This Week
    Last Update:
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  • 3
    Asphyre

    Asphyre

    Asphyre is a cross-platform framework for Delphi and FreePascal.

    Asphyre, also known as Platform eXtended Library, is a cross-platform framework for developing video games and scientific applications in Delphi, and FreePascal/Lazarus. The framework provides facilities for real-time rendering of graphics (using DirectX, OpenGL or Software Renderer), text output, mathematics (including vectors and matrices) and networking communication, among other features. It also supports singleboard devices such as Raspberry PI, Intel Galileo, BeagleBone Black and...
    Downloads: 2 This Week
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  • 4
    Object Oriented Context Manager, serializer, editor API, targeted to extend short sized libraries able to play media objects as they are edited. Provides a virtual Machine, undo,merge,... API independant. Provides many extended libs. Demoscene oriented. https://www.youtube.com/watch?v=N86VfpYiz-Y
    Downloads: 0 This Week
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    PS2Toolchain

    This project focuses on the Playstation 2 homebrew toolchain

    Downloads: 0 This Week
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  • 6

    Almake

    makefile scripts and templates for Allegro 4 game library

    This is a group of makefile scripts and templates that helps the developer and end-user to configure, update, and build Allegro/AllegroGL/etc projects, on many platforms, and with different compilers, in a easy way (just type "make" and it will work).
    Downloads: 1 This Week
    Last Update:
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  • 7
    QoS Enabled Distributed Objects. Qedo is an implementation of the CORBA Component Model (CCM) extended by Quality of Service (QoS) support.
    Downloads: 0 This Week
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  • 8
    PygLibs is an all-in-one Python game library. It contains a gui, map creator, sprite system, and other useful functions.
    Downloads: 0 This Week
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  • 9
    (Note: this page is basically abandoned, but the compiler and library are still in development, see http://www.vr32.de/ for details.) gccVB is a GCC-based tool-chain targeting the custom NEC v810 variant used in Nintendo©'s Virtual Boy™ game syst
    Downloads: 0 This Week
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  • 10
    JFrog is a free distributed components-oriented framework created to develop multiplatform game engines with high source code reusability. It’s possible to create game engines for personal computers and handhelds. Before this project was Amphibian.
    Downloads: 1 This Week
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  • 11
    Lixoo is a extensible, fast and small 2D point'n'click adventure game engine. It features the engine itself and an IDE that let you create full-featured games just by writing the essential code of the game.
    Downloads: 0 This Week
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  • 12
    A project to dissect the game about the alien menace that has unfortunatly become Abandonware--as well as a really bad arcade game. We are researching X-Com. We can do it, we have the technology to build it bigger, faster, and more slimey.
    Downloads: 0 This Week
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  • 13
    BGL is 100% assembler game library coded with NASM and linked with DJGPP (for the moment). This library will be compatible with DOS and Windows and maybe Linux (if someone want's to port it).
    Downloads: 0 This Week
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