Showing 30 open source projects for "3d animation software"

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  • 1
    Ruby 2D

    Ruby 2D

    The Ruby 2D gem

    Ruby2D is a simple and elegant 2D graphics library for the Ruby programming language, designed to make it easy to build games, simulations, and interactive applications. Built atop SDL2 and OpenGL, Ruby2D abstracts away the complexity of low-level graphics programming while exposing enough control for performance and flexibility. It supports images, text, sounds, and basic geometric shapes, making it ideal for learning graphics or quickly prototyping ideas with Ruby. The library is...
    Downloads: 0 This Week
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  • 2
    Closure Library

    Closure Library

    Google's common JavaScript library

    The Closure Library is a broad, well-tested, modular, and cross-browser JavaScript library. You can pull just what you need from a large set of reusable UI widgets and controls, and from lower-level utilities for DOM manipulation, server communication, animation, data structures, unit testing, rich-text editing, and more. The Closure Library is server-agnostic and is intended for use with the Closure Compiler. The Closure Library serves as the base JavaScript library for many Google...
    Downloads: 1 This Week
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  • 3
    ReactXP

    ReactXP

    Library for cross-platform app development

    ReactXP builds on the popular React JS and React Native frameworks. Share most of your code between the web, iOS, Android, and Windows. Create great-looking, responsive web pages and mobile apps that feel native. With React and React Native, your web app can share most its logic with your iOS and Android apps, but the view layer needs to be implemented separately for each platform. We have taken this a step further and developed a thin cross-platform layer we call ReactXP. If you write your...
    Downloads: 0 This Week
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  • 4
    Material

    Material

    A UI/UX framework for creating beautiful applications

    Welcome to Material, a UI/UX framework for creating beautiful applications. Material's animation system has been completely reworked to take advantage of Motion, a library dedicated to animations and transitions. Material provides the building blocks necessary to create stunning animations without much effort. Material is a growing project and will encounter changes throughout its development. It is recommended that the Change Log be reviewed prior to updating versions. Icons is a library...
    Downloads: 0 This Week
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  • 5
    mui

    mui

    High-performance framework closest to native APP experience

    The gap between performance and experience has always been the primary reason for mobile app developers to abandon HTML5. The browser’s natural page-cutting white screen, the unbearable turning animation, the jittering of floating elements, and the inability to pull down to refresh smoothly, all of which frustrate HTML5 developers, especially when they get a low-end Android machine to run, and the phone falls. On the other hand, the browser default control styles are few and ugly, making a...
    Downloads: 0 This Week
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  • 6
    Ultima Realidad - RPG Development Engine
    Roll Playing Game development environment, made with PyGame, Ogre, wxPython.
    Downloads: 0 This Week
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  • 7
    Cocos2D-ObjC

    Cocos2D-ObjC

    Cocos2d for iOS and OS X, built using Objective-C

    Cocos2D-ObjC is a framework for building 2D games, demos, and other graphical/interactive applications for iOS, Mac and tvOS. It is based on the Cocos2D design, but instead of using Python it uses Swift and / or Objective-C. Integrated with Chipmunk physics engine (Served as an extension). Tile Map support. Orthogonal, Isometric and Hexagonal. Parallax scrolling (Served as an extension). Motion Streak (Served as an extension). Render To Texture (Served as an extension). Touch/Accelerometer...
    Downloads: 0 This Week
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  • 8
    FX Batch Compiler
    This Windows application supports compilation of FX effect files and HLSL shader files using fxc command line compiler included in DirectX SDK. You can compile many files at time or one file with different settings.
    Downloads: 7 This Week
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  • 9
    A XNA Game Development Project
    Downloads: 0 This Week
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  • 10
    PodiGoat Core 3
    PodiGoat Core 3 is a open-source framework written in Delphi language. It owns unique interfaces allowing to manage and control almost all part of engine. PGCore3 can be used as a main framework for any kind of 2D or 3D games and interactive apps.
    Downloads: 0 This Week
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  • 11
    Omorphia is a graphic, multimedia and gaming library containing Delphi and Freepascal components to simplify multimedia based apllication development on W9xNT and Unix platforms including support for various graphic and sound interfaces and libraries.
    Downloads: 0 This Week
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  • 12
    Graph Package (GPack) is a solution for developing simple graphics in Delphi environment. GPack includes 2 components TGraph & TGraph3D which help users to create 2D/3D graphic applications in an easiest and quickest way.
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    Downloads: 1 This Week
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  • 13
    D.R.I.V.E. - Digraph Research Inside Virtual Environments. A set of library/tools for the research of available paths inside VRML worlds.
    Downloads: 1 This Week
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  • 14
    This project is horribly outdated, and will never be updated again. I'd recommend against using. The DGM 3D Engine is a Visual Basic Project. The engine can be loaded up as reference file (DLL) in most Visual Studio languages, allthough Visual Basic is adviced.
    Downloads: 1 This Week
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  • 15
    JBean3D project aims to develop JavaBeans components representing classes in Java3D.
    Downloads: 0 This Week
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  • 16
    A rapid development tool for games. “The Game” abstracts across the set of all possible graphical computer games (2D as well as 3D), breaking it down into a set of objects, sprites, meshes, sounds etc that can be easily configured. Then hit “compile”.
    Downloads: 0 This Week
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  • 17
    Yapuka is a multiplatform RADTool for NUI/NGL (ngl.sf.net), a GUI toolkit based on an OpenGL rendering layer. (Mac, Win32, Linux, FreeBSD).
    Downloads: 0 This Week
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  • 18
    G3C provides the main features for 3D-game developers: 3D rendering engine based on openGL, collision detection, physical rules, p2p network... A game-sample will be avaible, binding a wargame, a flight simulator, a first person shooter, a MMOG...
    Downloads: 0 This Week
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  • 19
    World Foundry is a 3D level game engine and asset production pathway with over 170,000 lines of code. Originally a commercial product, now released under the GPL. Designed from the beginning to be cross-platform, runs on windows, working on linux port.
    Downloads: 1 This Week
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  • 20
    TheTool is highy customizable map editor(based on QT) which can be extended via LUA scripts. A first implentation is ready and can be published to the public. The editor is the perfect tool who wants to design some 3d games but don't have time to write
    Downloads: 0 This Week
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  • 21
    Make an extension of Wish from Tcl/tk and include a new widget called glview. Each glview widget can draw one 3D view. Make OpenGL works in Tcl/Tk high level, if Tcl is OS independent system then we can build OpenGL applications in a OS independent.
    Downloads: 1 This Week
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  • 22
    Open source Interactive Graphical Multiuser System for developing from online RPG/Adventure Games to strategy games like Starcraft. It includes a complete IDE (code editor, sprite and animation editor, scenario editor, debugger), a compiler and a server.
    Downloads: 0 This Week
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  • 23
    g3d is an experimental xml file format for 3d data. An open format not tied to a particular engine or graphics tool gives flexibilty to reuse and repurpose data, and develop platform and project independant tools.
    Downloads: 1 This Week
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  • 24
    GSL is aimed at providing a tool for rapid graphical programming. GSL is an object-oriented script language with graphical support. Its goal is to provide an easy way to specify worlds and at the same time enable the coding of behaviours of those worlds.
    Downloads: 0 This Week
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  • 25
    Chronogears is an interactive, sprite-based animation system written in 100% Java. Chronogears makes used of Graphics 2D technology. The ultimate goal of Chronogears is to allow non-programmer to create high performance, interactive, complex video games
    Downloads: 0 This Week
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