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netToe is an enhanced version of the classic TicTacToe. It is playable against a second player over a network (LAN, Internet etc..), against computer AI, or against another player on the same machine.
TicTacToe The Return is a simple graphic game written in Java. It is a port of mptris to the Java platform. mptris is a text-mode tic-tac-toe game written in C language. I wrote both to get some confidence with the programming languages. In the Download section (Files) you can also find the sources of the Windows Phone 8 port and of the ancient console mode versions.
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Naughts and Crosses is a cross-platform and graphically funky version of the all-time classic filler known as Tic-Tac-Toe. Featuring one and two player modes with variable AI difficulty, variable boardsize and an interesting variant on the gameplay...
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Tryx is a simple board game, and is an evolution of the classic Tic-Tac-Toe game. The difference is that each player can have at most 3 symbols on the board: when a player puts its fourth symbol on the board, the oldest symbol disappears.
Games With Another Dimension. This project is for development of a set of 4 dimensional games. The current games include 4by and 5by tic-tac-toe and mazes. Additional games to add are Checkers, a Risk type game, a Pacman type game and a shooter game.
Ultra TicTacToe is a console board game package that includes tictactoe and two other games. UTTT contains a highly optimized computer AI engine, which supports PThreads. This page also has Solaris gaim binaries (until I create a project for them).
This implementation of tictactoe can have an NxN sized board, where N is an odd number >= 3. What makes this implementation different from others is that it does not use lookahead, and still never loses. It is more of an experiment than anything else.
Kolumns is inspired by Sega's Columns. The game is a mixture of Tetris and maybe Tic-Tac-Toe (the goal is consecutive blocks of the same color). Nice graphics. Easy & fun to play! The game runs on KDE 3.x for Linux or other Unix-like platforms. Do
A 3-D Tic-Tac-Toe game using OpenGL to allow the board to be rotated and viewed from different angles. 3-D TicTacToe is played on 4 4x4 boards (64 total squares) and the game is won when a player gets 4 pieces in a row.
GOX is a learning Naughts-and-Crosses (a.k.a. TicTacToe) for GNOME. The
program starts off as a very weak player. It learns from its mistakes, and
eventually plays well.
Intended for young children who would be frustrated by a perfect player.