8 programs for "tactical map" with 1 filter applied:

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    Innovate faster with enterprise-ready generative AI—enhanced by Gemini

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    Make Recruiting and Onboarding Easy

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  • 1
    Battlefleet

    Battlefleet

    Battlefleet - Naval warfare at the turn of the century: 1895 - 1905

    BattleFleet (BF) is the model of naval conflicts at the turn of the 20th century from the high point of view. In Battlefleet old battles can be reproduced. The game graphic is primitive - it shows the ships positions on the map. So, it is simple to learn the game. For now the game allows to reproduce ships movement. The main forces of Russia and Japan in the Tsushima battle are available. Additional ships may be added by user. The first stage of the Tsushima battle is given as example...
    Downloads: 0 This Week
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  • 2
    Tactics Board

    Tactics Board

    eSports tactical drawing board

    Tell your teammates where you want them to go in a match by simply drawing it to them. Import an overview image of the map (PNG) and then show them their spots by simply dragging the connected player onto the board. Draw player's pathes with a crosshair pencil in different colors. Add icons to the board to illustrate grenade or smoke targets. Uses http://netty.io/ for network communication and https://code.google.com/p/json-simple/ as communication objects.
    Downloads: 0 This Week
    Last Update:
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  • 3

    Isometric Turn-Based Strategy

    A turn-based strategy game in the spirit of Tactics Ogre

    The end-goal is a deep, complex tactical turn-based RPG. The main inspirations are the Final Fantasy Tactics series and Tactics Ogre, with plenty of room for innovation. Currently, we are implementing weapons, items, and spells into the battle framework, and soon to come will be the core RPG mechanics, AI, and self-contained missions. The game is being coded in C++ using SDL.
    Downloads: 0 This Week
    Last Update:
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  • 4

    Force4Magix (Multiplayer 3D Game)

    A multiplayer First-Person-Shooter game built in Java 3D

    .... The players play in a virtual environment among walls and obstacles (walls are porous, beware!). The shots fired at an opponent within range will cause him to lose 'life' points. The target is to kill maximum number of opponents. Once a player is killed he is logged out and then may reenter. At the end a scorecard showing the number of logins and the number of kills of all players of the current session is displayed at each terminal. I have used fairly basic models, animations and a simple map.
    Downloads: 0 This Week
    Last Update:
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    EBizCharge Payment Platform for Accounts Receivable

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  • 5
    netPanzer
    netPanzer is an online multiplayer tactical warfare game designed for play across the Internet and over LAN systems. netPanzer is designed for FAST ACTION combat -- it is not another resource management clone.
    Downloads: 0 This Week
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  • 6
    A project that aims to create a Map system to locate important waypoints, NPC's and tactical places in a role game.
    Downloads: 0 This Week
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  • 7
    Thud is a Java client designed to connect to Battletech MUXes and display combat data in a easy-to-read tactical display. It displays a tactical map, contacts list, armor status and more. Note: Sources have moved to github: https://github.com/parkera
    Downloads: 0 This Week
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  • 8
    This is a tactical, turn based, fantasy game. We will feature a random map generator, map saving, trading and user created maps. This will be a 4 player client server based game. You will take control of a wizard and summon forces to your side to crush yo
    Downloads: 0 This Week
    Last Update:
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