pyBzEdit is a wxPython program designed to edit the world files used by the bzflag game. You will need Python, wxPython, and pyOpenGL to run it. There were also (now unmaintained), versions that run under IronPython/OpenTK or Jython/JOGL!
Some optimization functions writen in Python with GUI
Some optimization functions writen in Python with GUI. Libraries used are PyQt, PyOpenGL, SymPy, Boost. Work on Windows and Linux. It can draw functions and steps of optimization so it have mostly educational purpose.
Zorn is a 2D space shooter with a rotating top-down perspective. It is written in Python, using the PyGame and PyOpenGL libraries for broad platform independence. Both single player and networked multiplayer are supported. Currently in alpha.
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OpenRayTrace is an optical lens design software that performs ray tracing. It is built using python, wxPython, and PyOpenGL. It should run on any platform that python, wxPython and PyOpenGL run on.
GLEWpy aims to bring advanced OpenGL extensions to Python. This allows the Python OpenGL developer to use features such as fragment/vertex shaders and image processing on the GPU. It serves as a compliment to PyOpenGL and toolkits such as GLUT and SDL.
Your applications are all built differently, but they all need to perform. NeoLoad simplifies and scales performance testing for everything, from APIs and microservices, to end-to-end application testing through innovative protocol and browser-based capabilities.
A GUI built using Python 2.3+, wxPython and PyOpenGL for the mathematical modeling and visualization of landscape and streamflow systems. This visualization tool uses the Channel-Hillslope Integrated Landscape Development (CHILD) model as its backend.
A collection of code for games using python.
Mostly code for use with games made with pygame, and/or pyopengl. Allthough some of it can be used outside
The Labyrinth-Game implemented in OpenGL using PyOpenGL. Your goal is to maneuver a metall-ball through a parcour made up of walls and holes. Winner is who manages the parcour quickest without falling into a hole!
Python game template powered by PyGame and PyOpenGL (but it is encapsulated).
This code provides the basis to begin developing a game prototype quickly