Take advantage of Open Source Load Balancer to elevate your business security and IT infrastructure with a custom ADC Solution.
Boost application security and continuity with SKUDONET ADC, our Open Source Load Balancer, that maximizes IT infrastructure flexibility. Additionally, save up to $470 K per incident with AI and SKUDONET solutions, further enhancing your organization’s risk management and cost-efficiency strategies.
Tipalti delivers smart payables that elevate modern business.
Our robust pre-built connectors and our no-code, drag-and-drop interface makes it easy and fast to automatically sync vendors, invoices, and invoice payment data between Tipalti and your ERP or accounting software.
Eat the whistle GPL is a football simulation game written in C that works on many platforms (win32/linux/macosx/amigaos/morphos), it uses the SDL framework. It has a multiplayer internet playing option in alpha stage.
Gives agents personality, moods, emotions and emotional attachments.
... an implementation of the MindModule for Unity by Henrik Warpefelt and Staffan Widegarn Åhlvik.
The original C++ code by Mirjam P Eladhari is currently being brought into the 21st century and will appear here in the near future. Drop us an email if you wish to access the code as is.
Build a foundation for data security and disaster recovery to fit your clients’ needs no matter the budget.
Whether natural disaster, cyberattack, or plain-old human error, data can disappear in the blink of an eye. ConnectWise BCDR (formerly Recover) delivers reliable and secure backup and disaster recovery backed by powerful automation and a 24/7 NOC to get your clients back to work in minutes, not days.
This game is the first production of Unity Concepts. As development knowledge continues to expand, this simple game shows the basic elements of the Unity3D engine in a 2D simulation. It includes particle explosions, sound effects, simple GUI and some basic scripting to pull it all together.
Rush 2005 is a BSD-licensed project to create an American footballgame for Windows and Linux in the tradition of Tecmo Bowl and NFL Blitz, built using the cross-platform SDL game programming library.
The aim of this project is to create a football (NFL-style) game. Initial development will focus on developing match engine. Do not expect releases while project is in Pre-Alpha.
Open Football aims to become the new best multiplatform soccer game that everyone can enjoy. Providing arcade style playing while still mantaining the manager side of the game ensures hours of high quality, nail bitting fun.
BB Arena is a Java Open Source version of a fantasy footballgame, that allow roster creation, network play, match report generation and easy rules customization.
Project migrated to https://github.com/Teg79/BBArena/tree/develop
From desk booking and visitor management, to space planning and office utilization data, Eptura Workplace helps your entire organization work smarter.
With the world of work changed forever, it’s essential to manage your workplace and assets together to effectively create a high-performing environment. The Eptura experience combines the power of workplace management software with asset management, enabling you to effectively operate your building and facilitate hybrid work.
Open World Soccer is a funny, easy to play and nice looking footballgame. It wants to take the inheritance of great games of the past, like Sensible Soccer, Kick Off and others.
A web based US Football Management game, wrapped up in a clone of NFL.com. Multi-player, multi-league, multi-season. Live online draft. Playcalling either via gameplan or live online. Animated plays. NFL, NCAA, AFL, CFL league formats.
Phantacalcio is a collection of mysql-based php scripts to manage an italian game named "fantacalcio", based on real football matches and real football players; main features: fixtures generation, league table display, players auctions, rosters...
✿ More projects here: https://sourceforge.net/u/jorgerosa/profile
IMPORTANT: This footballgame is yet in an earlier development stage! (Scratch)
A simple to play soccer game project, based on the oldies, but with actual machines graphics. Main idea is based on the "Sensible Soccer" and "Football Glory" Commodore Amiga classics.
SokkerMonkey (Sokker Extensions) is a set of Greasemonkey User Scripts that provide additional functionalities for the online football management game called Sokker (www.sokker.org). SokkerMonkey improves the user experience in Sokker.
A small game written using python and pygame. The player has to keep the ball from hitting the floor. The ball bounces and behaves according to a realistic physics model.
Foo (abbreviation from football) is a playing machine of Paper Soccer, a pencil and paper game for two players, described in WIKIPEDIA. Written in Haskell, contains also simply interface using HOpenGL library. Provides bunch of playing algorithms.
This project aims to create a standalone application, java-written Match Viewer for the online football (soccer) management game Hattrick - www.hattrick.org.
Rush 2005 is a BSD-licensed project to create an American footballgame for Windows and Linux in the tradition of Tecmo Bowl and NFL Blitz, built using the cross-platform SDL game programming library.
Forgotten Wild War is a Real-Time-Strategy (RTS) game written in Java (so it is cross-platform). Various humanoid unity, vehicule unity, and obstacle belong to the environnement, and several players can play together via LAN or Internet.
ConwayGo, also called philosophers' football, is a simple board game for two players.
It is played on a Go board, but hasn't got anything to do with the famous game Go.
Invented by the english mathematician John Conway, creator of the Game of Life.