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WebSocket (WS) and WebSocket Secure (WSS) server and client library
A very simple, fast, multithreaded, platform-independent WebSocket (WS) and WebSocket Secure (WSS) server and client library implemented using C++11, Asio (both Boost.Asio and standalone Asio can be used) and OpenSSL. Created to be an easy way to make WebSocket endpoints in C++.
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pongNew is a modernization of the classical pong game. It has AI for you to play against the computer and different styles for changing its appearance. Written in C++ using SDL.
Gnopya is another Pong-like game. The name stands for "Pong" in reverse order plus some extra "ya" which means "yet another" Classic, good one stuff with new textures written in SDL.
PSY PONG 3D, is a three dimensional Pong clone made in C, using OpenGL/GLUT. It runs on GNU/Linux, but the code should be portable enough to run on other platforms.
In this game you can play several classic fun, simple
arcade games (similar to snake, tron, tetris, rampart, thrust, pong, bomberman). In the multiplayer mode, each of the players can play a different game, which may lead to funny interactions.
Shadow Pong is a clone of the classic Pong game, written in C/C++ with the help of the SDL libraries (SDL and SDL_image). It is a very simple program but it can still be fun none the less. It was written more as a learning tool, rather than a good game,
Ye Olde Pong is a clone of the Pong game for the Atari 2600. It is written entirely in C++ and draws from SDL to handle the graphics. Currently the only supported platform is Linux, though there is a Windows port in the works.
2Pong is a cross-platform SDL based pong clone with one visible difference - it is played with two balls instead of one. Network game is also available.
sponge is a SDL based pong clone with enhanced features like sound "effects", an artificial intelligence (invincible), keyboard joystick/gamepad and mouse control, setup menu, graphical score display
Another clone of the known game pong. It uses SDL and is tested on Linux and Windows, but other OSes should work, too.
It has some nice graphics.
Network support will be included soon.
It is very flexible. You can configure images, sizes, speed and sh
The Ovorp Game Engine is: Client/Server Networking, Object Management, Full Hardware Acceleration, Raytraced Collision Detection, Native C#/.Net Game Objects, Cross-Platform, Scalable from Pong to a MMPOG, MIT Licensed to encourage commercial development
Uninspired Software is dedicated to creating games that are fun to play.
Currently, we have SDLPong, a "purist's pong". Other games are in
development.
Battle Pong is a classic pong game, with the faceoff element from hockey, and featuring freeze missiles as found in many different games. There are one- and two-player modes.
AirPONG will be a game system that emulates different styles of Pong-type games. AirPONG will run on Linux and Windows and is written in C/C++ using OpenGL and
the SDL library.