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** FORK LATEST CODE ON GITHUB **
https://github.com/mikecurry74/mybb
This project was moved to Github
My Business Basic (MyBB) is an open source Business Basic Interpreter/Run-time environment. We are working towards becoming a free, fully functional business basic.
Centaurus is a flexible and easy to use code generator. Its main task will be to generate strong-typed datasets as well as other DAL/BL. Yet, it can generate almost any kind of code.
Csolve is a constraint solver compiler. It compiles a set
of constraints into an arc-consistency algorithm.
Generated output is in the C language and can be linked
with existing code. Csolve
also contains libraries for standard instantiation method
yapm is a packaging system to automate the generation of Makefiles and rpm.spec files for developers. I will not be working on it again, as i have dumped my redhat distro (and other rpm based distro's) for gentoo
Provide visual tools to help user of NS (Network Simulate) in wireless network related studies. test, compare, statistics wireless network protocols (like TCP, IP,...); wireless nodes moving and data link visual scenario creator,enhanced graph tool...
NetClass is a multi-platform library written in C++ that provides a thin wrapper around sockets (TCP/UDP) and thread implementations. The library also contains code for writing a generic server application easily with a simple interface.
C/C++/Java source code library and Build Environment. Contains code for threading, inter-thread communication (ITC), sockets, embedded database, parsing, fileio, etc. The majority of the library is designed for embedded development.
ESOMA is a component orientated framework for simulation and evaluation
of arbitrary microprocessor and DSP architectures. Simulators using
ESOMA are runtime configurable. Architectural changes do not need
recompiling. Programming language is C++ (Linu
Urinel is a dynamic kernel-less operating system designed for maximum code reuse. This improves the efficiency and stability of the code and reduces the size of applications allowing a wide range of functionality to applications.
WinGTK is a developer\'s package which installs GTK+ 1.3 libraries for Win32. It also has wGLADE - a Glade implementation for Windows. Other packages include LibGlade, GtkExtra, GWF, DevEx (Dev-C++ extension) etc.
Communication protocol for advanced clients of talker Atlantis (now running at atlantis.talker.sk). No implementation. No source code. Only specfication.
Spriteric <sprite-UH-ric> is a tool to convert sprite images to C source code. It is intended to provide a data-driven solution for 2D sprite projects (particularly for console games).
Turck MMCache is a PHP Accelerator & Encoder. It increases performance of PHP scripts by caching them in compiled state, so that the overhead of compiling is almost completely eliminated. Also it uses some optimizations for speed up of scripts execution.
gSim51 is a powerful, efficient and cool simulator for 8051 code. Its has a text based interface and very efficient commands keeping in line with the unix tradition of short and concise commands that do one thing well. gSim51 has no code or data space lim
Universal IRC Daemon -- This was formerly the ircd used on Undernet, under development by Carlo Wood (Run)1993 - 2000. Undernet forked and resumed development elsewhere. This code is still more or less in the state that it was in when Carlo stopped.
This is the minimal HTTP/1.1 server as defined in the W3C spec. It's written purely in C++. It's funcionality is very low - only basic file serving. The purpose of this project is just educational. I tried to make the code as clear as posible.
Quake II Weapons Facotry (THE Team fortress for Quake II) meets Quake III Arena WFA. The engine is founded on Q2 GPL code, and uses the WFA media. Visit the main website for more details.
Gtkboard is a generic board game engine into which various games are fitted as plugins. Games share the user interface, move parsing and strategy code. Currently over 30 games have been implemented; some are single player and some are two player games.
JSCode is a simple XML representation of programs. The JSCode project provides tools to build programs in JSCode. The tools display code as blocks. You can output programs as Java or C or Mindscript for Lego RCX robots and more.
World Foundry is a 3D level game engine and asset production pathway with over 170,000 lines of code. Originally a commercial product, now released under the GPL. Designed from the beginning to be cross-platform, runs on windows, working on linux port.
This library helps you avoid the use of raw pointers in your C++ code. The classes are proxies that provide strict ownership and reference checking, even in STL containers, and help eliminate resource leaks and dangling references.
This little tool shouldd run in the background on dogfight-servers of *Forgotten Battles* (UBI/Maddox).
The C++ code compiles and runs under Windows and Linux. It connects via TCP to the game. Player- and teamstats are evaluate during the ongoing game.