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View4J is a web framework with extensive use of declarative programming that allows the reuse of code with various layouts, allowing a rapid development of the front of a web application
JaCG is a code generation framework like OAW or AndroMDA. It is supposed to be very simple and easy to understand. It has just on language (java) to implement meta models, transformations and templates. This makes support from your IDE very easy.
Utility for translating language packs used in games into a different language. Supports over 50 games, with more games added through small plugins. Simple and easy-to-use interface, and totally free.
MiniTemplator is a compact template engine for HTML files. It's available in Java, PHP and Visual Basic (VB/VBA). It uses a simple syntax for template variables and blocks, supports nested blocks and is implemented as a single code module.
THIS PROJECT IS NO LONGER ACTIVE, AND HAS NOT BEEN FOR MANY YEARS.
Old: A website application for game clans with sophisticated news system, member management, tagwall, ladder info, game server status, live IRC stats, integration with opensource IRC bot and login system for members.
viiigine is an open source Final Fantasy VIII game engine. The main goal of this project is to redevelop game engine fully compartible with original and providing new abilities (multilanguage support, high resolution, new models, etc) in extensions.
Reads and writes images used in many popular games. Great for mod development. Supports over 50 games, with more games added through small plugins. Allows batch conversion of images.
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Java5 orbit visualization to demo game programming library.
Breed is a Java 5 game programming framework with several demos (including an Orbiter). It is based on JOGL, the Java OpenGL binding. Current status is incubating.
The code released on this software project site is the result of the mGBL-project (www.mg-bl.com). Around 30 researchers have joined forces to research and develop new forms in emotional and playful learning methods triggered by mobile phones.
Project sovles the basic mathematical tasks with geometric objects. The application engine goes through the data of the objects in real time and computes their possible intersection points. The goal of this project is to implement real collisions. homepa
This software is a set of eclipse plugins.
Use it to get a more complete solution to the internationalization and localization needs of your Java applications.
Janus - Java'n'UML Simultanously. A free CASE tool plug in for Eclipse with support for editing Javacode and UML diagrams simultaneously. Right now this is also the home of the Image Export plug in to export GEF diagrams to various image formats.
ACCAT is a multipurpose tool(suite) for the Wii game "Animal Crossing: City Folk/Let's go to the city" and the DS game "Animal Crossing: Wild World". It was developed to keep track of the catalog in the games, but provides a lot more information abo
A shareware game called begin was released in 1984: a tactical starship game with a good AI and fair rules (the computer had no advantage) I've hacked assembly code to make it a multiplayer game, so that folk can challenge each other rather than the AI.
The Amplify MDA project is aimed at delivering a 'model-to-text' generator tool with real-world applicability in less than 1000 lines of Java/Groovy code.
A database containing yaho data for some equities and a simple script to load it with fresh data. Also included is some SQL code to create the database and deal with the data.
A java-based tool for computer-augmented Pen&Paper roleplaying in Shadowrun. The idea is that this tool will be used in-game as a character sheet and/or gamemaster's tool while being interoperable with people using traditional pen&paper to play an rpg.
Rixe is a java port of the famous board game risk. The goal is to provide an environment to develop artifical inteligence.
Risk is a war game where you control unit all over the world to attack and defend countries.
JPlate represents a collection of reusable frameworks, tools, utilities and Java source code. Ideally JPlate will provide the plumbing by which constructing solutions (for example applications) will be simplified.