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NLOC is a command-line based source line counter tool. It counts the total number of comment, code and blank lines of source files. It is compatible with C, C++, C#, Java, Visual Basic, Pascal and Delphi languages and with Visual Studio project files.
A GNOME WYSIWYG HTML/XHTML editor written in Ruby (Ruby-Gtk2) The overriding plan is to support freeform editing of source code that the WYSIWYG editor can detect without changing the code layout. The program also supports plugins to extend the interface
This is a simulation of an open CPU, called 67-80-85. It tries to implement a simple, efficient CPU. It includes the simulator, an assembler, a sample code for a boot loader (ROM), a microkernel prototype and tests. - "The 3-legged shinning steel horse
This is the code for the virtual world that was used to judge entrees in the Symantec Programming Competition for college students held in February 2006.
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NPL is a programming language designed to ease code visualisation. It visualises the static and dynamic aspects of a program along with it's semantics, thus making reading code easier.
Using PHP and MySQL, this project takes the OScommerce project and allows for it to be used as an online virtual mall system. With many enhancements, and modifications to the original source code. This mall system is a fork from the OScommerce Project.
OpenXL provides a flexible, platform-independent SOA/Web Service middleware and workflow programming language (SLL). OpenXL supports the creation, provisioning and execution of Web Services as well as the integration of code written in BPEL, Java, etc.
Code libraries and media files contributed by Whoola, Inc. Includes Whoola Cyberspace, a virtual reality web browser with fly-through hyperlinks. The source code includes a COLLADA loader for Xith. Click on the "Home Page" link above to install.
Powerful PHP IDE/Editor. Automatically generates code for your scripts, based on our own PHP Framework. Can create projects, full class/function breakdown. Supports PHP 5x. Under active alpha development (as of Feb 06), subversion repository for latest.
The Grid is a network console game where players take the role of an avatar exploring a virtual world of computer systems where agents roam. Avatars can be customised by shape, code (skills), upgrades (equipment) and neuromancy (spells).
Vython Studio is an Visual RAD Integrated Development Environment (IDE) for building Graphical applications in python using wxpython, PyQT and other libraries.
JC is a Java virtual machine implementation that converts class files into C source files using the Soot Java bytecode analysis framework, compiles them with GCC, and loads them using a built-in ELF object loader. JC uses GNU Classpath's class library.
BuildSys exists to help multi-platform projects keep all their various build files in sync. It uses a single '.build' file to generate autoconf/automake .ac/.am files, visual studio 6 .dsp/.dsw files, vs.net .vcproj/.sln files, Dev-C++ .dev files, etc.
A virtual machine that interprets and executes UML diagrams. Programmers models UML diagrams, attach code to them and execute them directly. Changes to the digrams will affect the system behavior immediately. The system is implemented in Java.
This project aims to support the existing GameMonkey Script project by providing ready to build and pre-built packages, as well as adding extra features in the form of binding libraries, documentation and source code enhancement
Extended C gives Object-Oriented features such as self-referential structure pointers via macros to C, resulting in an object-oriented style. Currently tested in gcc, we hope to stabilize it for other compilers as well, including Borland & Visual Studio.
The XPS is a scalable platform for meta-programming and domain engineering. It provides a virtual machine, compiler, and runtime library that make it possible to efficiently develop, debug, and run programs based on XPL (eXtensible Programming Language)
LLVM is a unique compiler infrastructure designed for the optimization of programs from arbitrary programming languages. Compilation in C and C++ programs is supported using a parser based on GCC 3.4. Backends exist for X86, Sparc, PowerPC and "C".
Group-CCS development Components, templates, tools, accessories, tutorial, modules, translations, documentation, codes, scripts, everything that can improve the work of who uses the powerful tool of development, CCS - CodeCharge Studio.
NerveBreak is a scripting language, library and system. It can be used as a standalone scripting language (like Perl) or as a C library (like Lua). It has a C-like syntax and it compiles the source code to virtual machine byte code for faster execution.
openevo is a project started to find out about behaviour of evolutionary generated machine code. It implements a certain set of CPU instruction codes and a few interrupts for interaction with the runtime environment.