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You just need Python to use this powerfull CMS! It's a static content manager that supports templates, site variables, third part modules, and more. Five templates included. Modules: dater, code highlight, lister, menu maker, pop3 reader and more.
Pyro aims to be the first major Roguelike game written in Python. Project goals are clear code, easy modification and extension, and of course, a game that's worth playing. This is an early alpha and not yet winnable.
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A working browser-based Space Game that demonstrates advanced concepts such as hexagonal navigation, vector visibility, and a message-based battle engine. Currently seeking a CVS release manager to distribute the code.
PyCards is a generic open source program to facilitate card playing and sorting, specifically targetting collectible card games but works with any card game in general.
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Surge is the name of an advancedgame engine--includes graphics, sound, physics, scripting, networking, and more. Surge is also the name for the first game for this engine, which will be based on a replacement until the Surge Engine becomes viable.
Mururoa is a set of Python libraries for making games, and other applications that demand similar technologies. It is *not* a framework. The aim is to make it easy for you to pick the parts you need and integrate them into your code.
Search for the Red Herring is a seek and destroy strategy game, where you are in control of an advanced penguin submarine sent on missions to destroy enemy submarines containing red herring.
This is a scripting language for the .NET platform, similar to Python. Previously, it had a nice IDE and could run Pythoncode unchanged. This is a from-scratch reimplementation using the dynscript-net project. I hope to reimplement all the old features.
DEE Excellent Editor is a simple sourcecode editor whit syntax highlighting for many languages with a file browser panel to quickly select files. DEE can open files from the local system or directly from an ftp server.
Polydish is a polymorphic Internet server capable of accepting pluggable protocols (written in Python or Ruby), and can thereby serve any type of content imaginable. The backend code is a fast, secure, C-based server, employing thread pools and OpenSSL.
The Grid is a network console game where players take the role of an avatar exploring a virtual world of computer systems where agents roam. Avatars can be customised by shape, code (skills), upgrades (equipment) and neuromancy (spells).
CrystalBlend is a game engine integrated with Blender based on Crystal Space. It is an alternative for the currently existing but outdated GameBlender.
yaucp, Yet another uController Project. Is a set of tools and source of code and information for developing for the AVR families of microcontrollers under Linux using only GPL-compatible tools, released under the GPL.
This was going to be a set of libraries, and a client for the Crossfire RPG game, written in python. The code is gone, lost in an ancient pile of backups.
Evening is a game engine based off of the open-sourced Quake 3 engine code. The Evning engine will have features like physics and per-pixel lighting and be perfect for commercial-quality game projects.
Website for the management of online game leagues. Written in PhP/mySQL.
Originally implemented for the management of a BZflag league (see SF project bzflag), we are working on making the code more generic, so that it may be used for other game styles.
Mallard is a graphical game design package, akin to many applications for Windows such as The Games Factory, RPG Maker, Game Maker, etc. It is written in Python with wxWidgets and PyGame, and therefore should support any OS which supports Python and SDL.
Duo is a Crazy Eight card game (think Uno) written in Python, translated in many languages. PLEASE NOTE THAT DUO DEVELOPMENT NOW OCCURS ON LAUNCHPAD AND THIS PAGE ONLY EXISTS FOR HISTORY REFERENCE.
A collection of code for games using python.
Mostly code for use with games made with pygame, and/or pyopengl. Allthough some of it can be used outside