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MMORPG simulating virtual fantasy world. Our concept is "play from anywhere". The game is in *early* development stage. There is still a lot of work to be done.
Pre-alpha test server can be found at http://world7.no-ip.org
SGE (Serpent Game Engine - by Erico GR) is a simple but POWERFUL Java tool for creating 2D games in no time. You can use a rich Level Editor to build xml levels with many layers, objects and actors.
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This tool helps users of Silent Hunter 3 to install and remove mods from the game files. The SH3 game does not have any good way of working with mods, and this project is aimed to help SH3 users to use mods. Project is developed in Java.
Java Application that implements a post-apocalypse Rogue style game with various options for the graphical interface, from the traditional ASCII graphics to more iconic graphics. Built using netBeans in Windows.
This project is just a simple exploration of object oriented design patterns. Our project begins with a Conway Game of Life program, applying patterns where possible. The eventual goal of this project is to develop a reusable library of patterns.
Lamia or Lamia Engine is the modern generation free distributable and open source game engine for creating computer games for several prevailing software platforms and very maybe hardware platforms either.
"World of Waiting" will be a plattform independent Open Source selfplaying online roleplaying game. It will give you the ability to see your character hack'n'slay his way through randomly generated tile-based dungeons.
jIsoEngine is a Java isometric engine with many useful method implementeds methods to work. The engine is still in early development.
With this engine it become simple to create your SimCity 2000 style game.
ArdReil is a multiplayer, multiplatform,
networked strategy game of galactic conquest and resource
management, providing opportunities for diplomacy, betrayal,
cunning, and cooperation. Unite the Galaxy - preferably under
your own flag.
The Master of Magic game remake written in Java 1.5. This will be able to act as a "skinable" game that can be adapted to other games with the same style of play with no coding.
Hack and Slash is an "open source" LGPL role-playing system. This computer role-playing game engine and construction kit enables game designers and players to build their own 3D real-time action-oriented role-playing games.
Schafkopen
It is a bavarian card game. Its is played with 4 persons in a team or as a single player. There are many differnet ways of playing it, so you need the right strategy to win.
Soldat Statistics Web Application.
For all those Soldat Fans, this will show you how good you are...
Teams, Players, Guns, One-on-One, Secondary weapons, Time statistics and more...All-in-one, last game only, by time, by Map, by Log file...
JGorillas is a small game written in the Java(TM) programming language, featuring two players (henceforth called monkeys regardless of their actual appearance) who throw items (henceforth called bananas regardlass of their actual properties) at each othe
AGISim is a framework for the creation of virtual worlds for artificial intelligence research, allowing AI and human controlled agents to interact in realtime within sensory-rich contexts. AGISim is built on the Crystal Space 3Dgame engine.
A customizable and scalable file editor. It provides a parsing and tokenizing engine. User configurable and GUI customizable. Focused on editing text based configuration files for games, can be xml config files too.
mobileTV is a J2ME clone of the game "Mad TV". You manage a TV station and tasks include (among others): planning the program, placing ads & producing your own shows and series. mobileTV requires MIDP 2.0.
JCraft is a platform independent, isometric, tilebased, real-time strategy (RTS) game engine in Java. Supports: Multi-, Singleplayer-Mode, fullscreen, Configurable engine interface that allows to create games with a large variety of engine features.