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UI-Workflow Engine will be an Eclipse plugin to streamline the creation of UI-based applications. It will consist of a workflow definition language, a diagram editor and a converter into Javacode.
Simple use of javadbf (http://javadbf.sarovar.org) class. Allows import / export files from a Siemens Step7 project . Allow to put your logic files under SVN o similar (easy and fast!) NEW VERSION IS READY, NO CONFIGURATION NEED!
A cross-platform RPG and adventure game development workshop. Designed to reduce the amount of time to create large scale games by providing custom procedural generation tools.
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Don't hard-code data-structures for Artificial Intelligence (AI). Evolve them (and control flow) as cycles of arrays in arrays with size constraints based on other array sizes (at specific index) in terms of range, multiply, exponent, or permutation. No working code yet. Whats there now is an extension of GigaLineCompile which would become part of Human AI Net, but there are other projects to finish before I can come back to this one.
An entertaining Sokoban game with nice 3D graphics available for Windows, Linux & Mac. Features different skins & workers, several level sets, resume & replay, improved mouse/keyboard control, audio etc.
Software application, firmware and U.I. for 4-motors 3-axis milling machine, open hardware, software and mechanics. See also project in details for schematics and images on http://www.contesti.eu/opensource/xyz-dc-motor-controller
Very simple and powerful list of things that need to be "just done". Created mostly for agile people.
Developed with good desgin (design patterns) using test driven development and clean code principles.
jWrestling: a Wrestling game based D20 RPG system. The future of wrestling is here! We're joining forces with Arianne to bring a new twist to this awesome wrestling game!
Issue Tracker: https://simple-marauroa.jira.com/browse/JW
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A base set of libraries. Boilerplate type code and algorithms.
Currently skuttil (Java util & parsing code) and searKit (generic Java search framework).
This project have my personal source code repository. The originally objective of this project is to be a library for "ERP" system. Currently uses Java technology, Hibernate and Vraptor.
bocca is a text-based, scriptable, interactive development environment for SIDL/Babel-based development of mixed language C/C++/Fortran/Java/Python code. It manages source and build systems. Bocca automates creating SIDL/Babel code or CCA components.
The Clump language proposes a natural evolution of the basic Object-Oriented paradigm revisiting the duality existing between the data and the knowledge. This implies a design based on Class-Oriented and Pattern-Oriented approaches in a same language
DragMath is a drag and drop equation editor in the form of a Java applet. Once an expression is created the user can convert it into a variety of different linear syntax for mathematics, including MathML, LaTeX, Maple, Maxima or any user defined style.
PLEASE NOTE: active code development has moved to GitHub.
https://github.com/maths/dragmath
SYMPLiK RANGEHOOD is a Javadoc-like tool for Oracle database. This pure-Java program "sucks up" data dictionary and object source code from database and generate document for Tables, Views, Triggers, Packages, Procedures, Functions, and others.
CpX is an XML-based lightweight C++ development environment.Itβs a philosophy of simple OO software engineering, with a C++ subset & base classes.It has general-purpose useful C++ services & tasks to speed up build.Tired? A Sudoku game is given in CpX as a bonus.
Java Database Manager, harnessing the power of JDBC. Makes database management interoperable. Features Database diagram generation, reports generation, graphs generation, code generation and usual database client features.
A web based US Football Management game, wrapped up in a clone of NFL.com. Multi-player, multi-league, multi-season. Live online draft. Playcalling either via gameplan or live online. Animated plays. NFL, NCAA, AFL, CFL league formats.
Using C++, STL, OpenGL, SDL, Box2D and ODE. This project strives for platform independance, code readability and speed. The main target is to provide a convincing driving and physical simulation through the use of ODE at a reasonable frame rate.
ImpressCMS Module for creating and tracking your teams roster, game schedule and games.
The module is written to support REST web services and support an android mobile application that uses the hosted module for team roster.
ENIGMA is a free game and application development toolkit, utilizing GCC and a series of parsers to convert a high level, script-like language based on Game Maker's GML, into C++. The toolkit employs a mixture of both C++ and GML, accepting either.
SPIDER on Rails (new name of J2EE Spider) is a open source tool for rapidly developing form-based web applications. See more: http://www.infoq.com/news/2008/03/J2EE-Spider
This is a school project, with the ambition to develop a browser-game(JSP, HTML with JS) playing in the medieval times. The economy orientated game is thought for fast local rounds in a home network, but also for long rounds over the world wide web.
This is a 2D shooting action game for two players for GNU/Linux, Mac OS X, and Windows. Current release written in C++ using the SDL library with its extensions. Next release will be in Java.