Search Results for "python games source code" - Page 5

2210 projects for "python games source code" with 1 filter applied:

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  • 1
    JEPA

    JEPA

    PyTorch code and models for V-JEPA self-supervised learning from video

    JEPA (Joint-Embedding Predictive Architecture) captures the idea of predicting missing high-level representations rather than reconstructing pixels, aiming for robust, scalable self-supervised learning. A context encoder ingests visible regions and predicts target embeddings for masked regions produced by a separate target encoder, avoiding low-level reconstruction losses that can overfit to texture. This makes learning focus on semantics and structure, yielding features that transfer well...
    Downloads: 1 This Week
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  • 2
    Lets-Plot

    Lets-Plot

    Multiplatform plotting library based on Grammar of Graphics

    Lets-Plot is a multiplatform plotting library based on the Grammar of Graphics. The library' design is heavily influenced by Leland Wilkinson work The Grammar of Graphics describing the deep features that underlie all statistical graphics.
    Downloads: 2 This Week
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  • 3
    glbinding

    glbinding

    A C++ binding for the OpenGL API, generated using the gl.xml specifica

    A C++ binding for the OpenGL API, generated using the gl.xml specification. glbinding leverages C++11 features like enum classes, lambdas, and variadic templates, instead of relying on macros; all OpenGL symbols are real functions and variables. It provides type-safe parameters, per-feature API headers, lazy function resolution, multi-context and multi-thread support, global and local function callbacks, meta information about the generated OpenGL binding and the OpenGL runtime, as well as...
    Downloads: 3 This Week
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  • 4
    dude uncomplicated data extraction

    dude uncomplicated data extraction

    dude uncomplicated data extraction: A simple framework

    Dude is a very simple framework for writing web scrapers using Python decorators. The design, inspired by Flask, was to easily build a web scraper in just a few lines of code. Dude has an easy-to-learn syntax. Dude is currently in Pre-Alpha. Please expect breaking changes. You can run your scraper from terminal/shell/command-line by supplying URLs, the output filename of your choice and the paths to your python scripts to dude scrape command.
    Downloads: 0 This Week
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    Lightspeed golf course management software

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  • 5
    Pretty Jupyter

    Pretty Jupyter

    Creates dynamic html report from jupyter notebook.

    Pretty Jupyter is an easy-to-use package that allows to create beautiful & dynamic HTML reports. Most of the features require little to no work to get working and greatly improve the quality of the output report, or even the developer’s comfort when creating the report. For example, tabs make some visualizations much more comfortable. The features are integrated directly into the output page, therefore there is no need to have an interpreter running in the backend. This makes the HTML easily...
    Downloads: 0 This Week
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  • 6
    AWS SDK for pandas

    AWS SDK for pandas

    Easy integration with Athena, Glue, Redshift, Timestream, Neptune

    aws-sdk-pandas (formerly AWS Data Wrangler) bridges pandas with the AWS analytics stack so DataFrames flow seamlessly to and from cloud services. With a few lines of code, you can read from and write to Amazon S3 in Parquet/CSV/JSON/ORC, register tables in the AWS Glue Data Catalog, and query with Amazon Athena directly into pandas. The library abstracts efficient patterns like partitioning, compression, and vectorized I/O so you get performant data lake operations without hand-rolling...
    Downloads: 1 This Week
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  • 7
    Descent 3

    Descent 3

    Descent 3 by Outrage Entertainment

    The Descent3 repository is the open source release of the Descent 3 game engine by Outrage Entertainment, maintained by the community under the GPL-3.0 license. It provides the full C and C++ engine source code, including the historically significant “1.5” patch that was previously created by developers and later stabilized by fans. The codebase covers the game’s rendering, physics, audio, networking, tools, and editor components, allowing enthusiasts to build, run, and modify the classic...
    Downloads: 4 This Week
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  • 8
    Matrix

    Matrix

    Multi-Agent daTa geneRation Infra and eXperimentation framework

    Matrix is a distributed, large-scale engine for multi-agent synthetic data generation and experiments: it provides the infrastructure to run thousands of “agentic” workflows concurrently (e.g. multiple LLMs interacting, reasoning, generating content, data-processing pipelines) by leveraging distributed computing (like Ray + cluster management). The idea is to treat data generation as a “data-to-data” transformation: each input item defines a task, and the runtime orchestrates asynchronous,...
    Downloads: 0 This Week
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  • 9
    VibeThinker

    VibeThinker

    Diversity-driven optimization and large-model reasoning ability

    VibeThinker is a compact but high-capability open-source language model released by WeiboAI (Sina AI Lab). It contains about 1.5 billion parameters, far smaller than many “frontier” models, yet it is explicitly optimized for reasoning, mathematics, and code generation tasks rather than general open-domain chat. The innovation lies in its training methodology: the team uses what they call the Spectrum-to-Signal Principle (SSP), where a first stage emphasizes diversity of reasoning paths (the...
    Downloads: 0 This Week
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  • 10
    System Design Primer

    System Design Primer

    Learn how to design large-scale systems

    System Design Primer is a curated, open source collection of resources that helps engineers learn how to design large-scale systems. The project is structured as a comprehensive guide covering core system design concepts, trade-offs, and patterns necessary for building scalable, reliable, and maintainable systems. It offers both theoretical foundations—such as scalability principles, the CAP theorem, and consistency models—and practical exercises, including real-world system design interview...
    Downloads: 8 This Week
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  • 11
    OSS-Fuzz Gen

    OSS-Fuzz Gen

    LLM powered fuzzing via OSS-Fuzz

    OSS-Fuzz-Gen is a companion project that helps automatically create or improve fuzz targets for open-source codebases, aiming to increase coverage in OSS-Fuzz with minimal maintainer effort. It analyses a library’s APIs, examples, and tests to propose harnesses that exercise parsers, decoders, or protocol handlers—precisely the code where fuzzing pays off. The system integrates with modern LLM-assisted workflows to draft harness code and then iterates based on build errors or low coverage...
    Downloads: 1 This Week
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  • 12
    CutLER

    CutLER

    Code release for Cut and Learn for Unsupervised Object Detection

    CutLER is an approach for unsupervised object detection and instance segmentation that trains detectors without human-annotated labels, and the repo also includes VideoCutLER for unsupervised video instance segmentation. The method follows a “Cut-and-LEaRn” recipe: bootstrap object proposals, refine them iteratively, and train detection/segmentation heads to discover objects across diverse datasets. The codebase provides training and inference scripts, model configs, and references to...
    Downloads: 0 This Week
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  • 13
    CLIP

    CLIP

    CLIP, Predict the most relevant text snippet given an image

    CLIP (Contrastive Language-Image Pretraining) is a neural model that links images and text in a shared embedding space, allowing zero-shot image classification, similarity search, and multimodal alignment. It was trained on large sets of (image, caption) pairs using a contrastive objective: images and their matching text are pulled together in embedding space, while mismatches are pushed apart. Once trained, you can give it any text labels and ask it to pick which label best matches a given...
    Downloads: 0 This Week
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  • 14
    LeetCode Book

    LeetCode Book

    Comprehensive study guide for coding interviews

    LeetCode-Book is a comprehensive study guide for coding interviews that consolidates algorithm patterns, data-structure templates, and worked LeetCode solutions. It organizes problems by topic—arrays, linked lists, stacks/queues, trees/graphs, dynamic programming, greedy, backtracking, and math—so you can study systematically. Explanations are concise but intentional, highlighting why a pattern fits, how to reason about boundary cases, and the time/space trade-offs. Many entries include...
    Downloads: 4 This Week
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  • 15
    Scientific Visualization

    Scientific Visualization

    An open access book on scientific visualization using python

    The Scientific Visualization book is a freely available open-access textbook that introduces how to produce effective scientific visualizations using Python, focusing especially on leveraging the popular plotting library Matplotlib (and related tools). It goes beyond simple plotting tutorials and emphasizes design principles: how to choose colors, layout subplots, annotate graphs, and present data in a way that is both accurate and visually compelling. As such, it serves as a guide for...
    Downloads: 0 This Week
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  • 16
    Professional Programming

    Professional Programming

    A collection of learning resources for curious software engineers

    Professional Programming is a long-running, curated collection of learning resources aimed at helping software engineers grow into well-rounded professionals. It goes far beyond basic “learn to code” material and covers topics like system design, debugging, testing, performance, security, architecture, and software craftsmanship. The list is organized by themes such as coding, design, operations, communication, and career, making it easy to dive into specific aspects of engineering practice....
    Downloads: 1 This Week
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  • 17
    Vidi2

    Vidi2

    Large Multimodal Models for Video Understanding and Editing

    Vidi is a family of large multimodal models developed for deep video understanding and editing tasks, integrating vision, audio, and language to allow sophisticated querying and manipulation of video content. It’s designed to process long-form, real-world videos and answer complex queries such as “when in this clip does X happen?” or “where in the frame is object Y during that moment?” — offering temporal retrieval, spatio-temporal grounding (i.e. locating objects over time + space), and...
    Downloads: 2 This Week
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  • 18
    frame.js

    frame.js

    JavaScript Sequence Editor

    frame.js is a tiny utility for orchestrating frame-based animations with requestAnimationFrame while keeping code clean and predictable. It abstracts the boilerplate of setting up a render loop, tracking elapsed time, and updating callbacks at the right cadence. By providing a simple lifecycle—start, stop, tick—it encourages separation between state updates and rendering, which is essential for smooth visuals. The library aims to be unobtrusive: you can drop it into demos or prototypes...
    Downloads: 0 This Week
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  • 19
    Flama

    Flama

    Fire up your models with the flame

    Flama is a python library which establishes a standard framework for development and deployment of APIs with special focus on machine learning (ML). The main aim of the framework is to make ridiculously simple the deployment of ML APIs, simplifying (when possible) the entire process to a single line of code. The library builds on Starlette, and provides an easy-to-learn philosophy to speed up the building of highly performant GraphQL, REST and ML APIs. Besides, it comprises an ideal solution...
    Downloads: 2 This Week
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  • 20
    Smallpond

    Smallpond

    A lightweight data processing framework built on DuckDB and 3FS

    smallpond is a lightweight distributed data processing framework built by DeepSeek, designed to scale DuckDB workloads over clusters using their 3FS (Fire-Flyer File System) backend. The idea is to preserve DuckDB’s fast analytics engine but lift it from single-node to multi-node settings, giving you the ability to operate on large datasets (e.g. petabyte scale) without moving to a heavyweight system like Spark. Users write Python-like code (via DataFrame APIs or SQL strings) to express...
    Downloads: 0 This Week
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  • 21
    Poetiq

    Poetiq

    Reproduction of Poetiq's record-breaking submission to the ARC-AGI-1

    poetiq-arc-agi-solver is the open-source codebase from Poetiq that replicates their record-breaking submission to the challenging benchmark suite ARC-AGI (both ARC-AGI-1 and ARC-AGI-2). The project demonstrates a system that orchestrates large language models (LLMs) — like those from major providers — with carefully engineered prompting, reasoning workflows, and dynamic strategies, to tackle the abstract, logic-heavy problems in ARC-AGI. Instead of relying on a single prompt or fixed...
    Downloads: 9 This Week
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  • 22
    Mach Engine

    Mach Engine

    Zig game engine & graphics toolkit

    Mach is a game engine and graphics toolkit written in Zig, built with the goal of enabling high-performance, truly cross-platform 2D, 3D, GUI, and visualization applications. The project aims to deliver a modular, robust foundation where graphics, input, windowing, and rendering are unified under a modern, low-level but ergonomic API. Because Mach is written in Zig (with some shader code / WGSL), it leverages Zig’s performance and modern systems-level features while offering safe-ish...
    Downloads: 0 This Week
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  • 23
    4M

    4M

    4M: Massively Multimodal Masked Modeling

    4M is a training framework for “any-to-any” vision foundation models that uses tokenization and masking to scale across many modalities and tasks. The same model family can classify, segment, detect, caption, and even generate images, with a single interface for both discriminative and generative use. The repository releases code and models for multiple variants (e.g., 4M-7 and 4M-21), emphasizing transfer to unseen tasks and modalities. Training/inference configs and issues discuss things...
    Downloads: 0 This Week
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  • 24
    MGIE

    MGIE

    Guiding Instruction-based Image Editing via Multimodal Large Language

    MGIE—Guiding Instruction-based Image Editing—demonstrates how a multimodal LLM can parse natural-language editing instructions and then drive image transformations accordingly. The project focuses on making edits explainable and controllable: the model interprets text guidance, reasons over image content, and outputs edits aligned with user intent. It’s positioned as an ICLR 2024 Spotlight work, with code and references that show how to connect language planning to concrete image operations....
    Downloads: 0 This Week
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  • 25
    DINOv2

    DINOv2

    PyTorch code and models for the DINOv2 self-supervised learning

    DINOv2 is a self-supervised vision learning framework that produces strong, general-purpose image representations without using human labels. It builds on the DINO idea of student–teacher distillation and adapts it to modern Vision Transformer backbones with a carefully tuned recipe for data augmentation, optimization, and multi-crop training. The core promise is that a single pretrained backbone can transfer well to many downstream tasks—from linear probing on classification to retrieval,...
    Downloads: 0 This Week
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