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G3C provides the main features for 3D-game developers: 3D rendering engine based on openGL, collision detection, physical rules, p2p network... A game-sample will be avaible, binding a wargame, a flight simulator, a first person shooter, a MMOG...
DataBaseOne is a proyect for the generation of a small and "not that robust" Database Engine in C++ oriented to small and medium applications like games, and small and medium companies. The final product should be a static library OS Independent.
** need help updating for Tiger ** UNFILEDBABY: Adds pseudo-group 'Unfiled' AddressBook.app (Panther only) TESTBUNDLE: Mail plug-in for folder-centric sorting rules and more. (Jaguar only) DIRTOY: UI to quickly clean up *unfiled* address book entries.
JUX (Java Universal eXchange) - Universal Real-Time Market Data Exchange Engine
The purpose of this platform is to give the opportunities to the people who love OpenSorce idea to use market data distribution platform
Accurately convert voice to text in over 125 languages and variants by applying Google's powerful machine learning models with an easy-to-use API.
New customers get $300 in free credits to spend on Speech-to-Text. All customers get 60 minutes for transcribing and analyzing audio free per month, not charged against your credits.
JEOPS is a Java based forward chaining RULE ENGINE.
This Rule Engine is used to power up the business process by rules in Java Application Servers, client applications, and Servlets.
Quake II Weapons Facotry (THE Team fortress for Quake II) meets Quake III Arena WFA. The engine is founded on Q2 GPL code, and uses the WFA media. Visit the main website for more details.
zWebit is a stable interface engine suitable for use in demanding environments. zWebit provides a framework for accepting data from one or more sources, optionally modifying and reliably delivering the data to multiple destinations. Hl7 support included.
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OpenAnonymity consists of a module for apache 2.0 Webserver and a framework that enables you to control search engine spider indexing on a word level, contrary to on file level as in Robots exclusion. OA could force Spiders to follow this rules.
Open Source Stenography engine usable from the command line. Uses various techniques for hiding and retriving stenographic information. Includes a small image analysis suite for detecting stenographic images.
Yajre is a java rulesengine with semantics designed for rules that are easy to reason about. Yajre is sponsored by Ecensity, home of the JSP portal `displet'.
A generic MUD Engine in language C (Universe and rules independent), role-play oriented, which uses XML for data.
Some creation tools (for map, character, item) are provided for this MUD, but can be used with other one.
The Complete Roll Playing Game Engine is an engine that can be used to create roll playing games. It includes programs to build characters, monsters, and worlds. cRPGe currently uses the AD&D rules set.
CAVOR is an engine for building apps that involve both graphic and text/numeric data. Primarily GIS is the initial focus, but consider also CAD, CASE, project management (eg PERT charts), and others. Built-in scripting, C API, also supports Tcl and Java.
Built with R, this code allows the user to simulate the game of basketball. While the main focus is on simulating the NBA, the code provides a framework for simulating other leagues by modifying the default set of rules.
Framework for creating and executing businessrules
The purpose of RulesFramework project is to create framework that will provide :
* mechanism for businessrules execution
* mechanism for easy and type safe rules creation in code
* intuitive rules editor GUI component
* facility for easy creation of rules editor GUI in any technology
Supported languages: C#
Interfuse is a workflow framework that joins ("fuses") the services, rules and objects of a traditional application with user-defined workflow. Interfuse is lightweight and designed to be embedded in existing Java-based applications.
Idno is a simple NCurses-Based RPG engine/game. Still in planning. It will use a Plug-In architecture to allow different games to be played and new rules added to the engine. If you have any queries, suggestions or anything else, just post in the forums.
Staff-It! is a PC-based application to support managers in scheduling their staff, focused on the needs of 24/7, shift-based organizations. The product utilizes a combination of templates and rules to help the manager maintain work schedules.
Ferda is a user friendly data mining tool. It is a modular distributed multiplatform framework based on Internet Communications Engine. Ferda is very powerful in working with association rules.