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Virtual Gamemaster Project will include written in Java Text-Based Games Engine with AI and language understanding scripts(in plans ;P) and Role-Playing Game written using this engine.
TOS is a multi-player soccer simulation game and a match simulation engine for on-line soccer management games. TOS can also be used as a tool for multi-agent AI research and education.
RiminiDM Project: Development of clinical rulesengine to evaluate and plan on-going care of chronically ill patient populations. Provide facilities to speed implementation of new treatment regiments. Utilizes JSF, Webservices, and XML exposed data layer
Hollaka Hollala is a chatbot engine and IRC bot. The chatbot engine uses a knowledge base organized in an XML file and WordNet for dictionary lookup. The IRC Bot has some WordNet- and Web-based functionality and is hot-extensible through Ruby programs.
The SBeaVeR editor is an Eclipse based plugin that allows business modellers and analysts to create fact-oriented business models and rules based on OMG's SBVR standard.
It is part of the DBE project.
NUI is acronym of "New UI". It is a Property Oriented template engine to build Java-based web UI, developer can define properties' meta data(include type, editor, validator) in Class Template File. See http://newui.sourceforge.net/tutorial/index.html
JTorpedo is a Web Framework that provides the possibilities for extremely rapid and torpedo like effective Web development. It is based on Jelly engine. It will be fully integrated with JSTL, AcegiSecurity, Spring, Hibernate and Struts. Based on Maven2.
M3DEA (Mobile 3D Engine API) facilitates the development of 3D games for mobile devices, by using the Java language with support to the Mobile 3D Graphics API specification (M3G) and J2ME.
GridSearch is a open source project run in Grid system.It use GlobusToolkit4.0 as middleware,use J2EE technology and Lucene library for writting search engine. It's my thesis project in my University. Home page : http://www,.math.hcmuns.edu.vn/~tvhung
FofZ is a Java based application which allows functions on the complex plane to be visualised in both 2D and 3D. It supports various edittable domains, animation and can produce 3D output using either it's own engine or JOGL.
This project is about building a small search engine. This is done using the TREC-6 document collection as a basis to provide solid and reliable evaluation.
Foundational Physics is a 2D physics engine written in Java for entertainment and educational purposes. With a robust groundwork, its aim is to provide an easy interface for programmers to easily manipulate a Newtonian physics environment.
A XAJAX based framework for building web applications with the functionality of desktop ones. Delphi like programming style for PHP using own engine. You define ONLY form HTML and event handlers. No java except 5-6 lines to call XAJAX. Still Joomla aware
A engine for developing first person shooters developed in Java using Java3D. This project started out as an example given to a class at Chapman University.
The goal of the project is to develop Role Based Access Control software which can be used in any application. The software can be deployed as a server which can cater to multiple applications. Rules can be written for fine grained access control.
This software is an example how to write an tile based game. You can use it to build your own game, or you can make your studies with it. It is simple, but it shows most things like collision detection, room loader, animation and many more. Made in Java!
"Open SysAME" stands for Open-source Systems Analysis and Modeling Engine. Using the concepts developed by Dr. John Warfield (Interactive Management) and George Chandy (OPMS), Open SysAME facilitates collaborative modeling and analysis of systems.
Open MUGEN aims at becoming the new 2D fighting game engine.
Multiplatform, open-source and old MUGEN compatible, it will enable you to play any fighting game as Street Fighter with characters, rules and mode of your choice.
MQAT - (MathQTI And That). MathQTI is a mathematics specific extension of QTI. Various components used to handle MathQTI documents: an authoring tool, DOM interfaces and implementations, a maths engine and a delivery engine.
The JProactor is a high performance communication toolkit that facilitates development of networking applications using asynchronous programming model. The Jproactor utilises Java NIO (new IO) api and JSSE (Java SSL Engine), and supports multiple communi
First full implementation of the chess variant Bucky, a game of dudes, chameleons and shamans. The game has logical and emergent rules, suitable for object orientation.
Collection of Projects and Tools to be used with the semantic reasoning engine RacerPro. RacerManager is the first project available in this collection. RacerManager has been developed to serve as an OWL-QL application server for RacerPro.