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Rekop is an internet based multiplayer 7-stud poker game. It consists of these parts:
* a server
* a AI player
* a client for solaris/hp-unix/linux/windows/...
KoSI is a project at the University of Oldenburg. Our goal is to develop a server/client/computer ai, that allows people to play the cardgame of Bridge over the internet.
This is a cardgame with tcp/ip networking support. It works a bit like freeciv. The server is stable but the client is on initial stage designed to use SDL for GUI. It has already basic (really basic) AI support but this is being worked on...
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Open CardGame (openCG) is a cardgame that is based on the collectable/trading card games such as Magic and Middle Earth. There is one major difference between openCG and other collectable card games. You make your own cards. See hompage for more info.
PyTrail is a game based on our beloved Oregon Trail. Take your family/crew across the United States to the lovely state of Oregon.
Python is the main language, using Pygame - a Python based game infrastructure.
A Java-based game to let two people play Magic: The Gathering (copyright Wizards of the Coast) over a tcp/ip connection. It does not know how to play the game, but it does let you play if you know how.
Merchant Empires is a multiplayer, web-based game of space exploration and economic competition. It is a game of strategy, role-playing, combat, and diplomacy. Merchant Empires is loosely based on both Trade Wars and Space Merchant.
QWPython is a Python-powered QuakeWorld dedicated server. The
core engine has been wrapped up as a Python module and altered
to call back to Python to execute Quake game logic.
A QuakeC -> Python translator is also included.
PySol is an exciting collection of more than 200 solitaire card games. Its features include a very nice look and feel, multiple cardsets and table backgrounds, unlimited undo/redo, loading/saving games, player statistics and log files, a hint system, demo
A 2d cross-platform top-down arcade game, reminiscent of Robotron. Written in Python using pygame and SDL. Available for Unix and win32, should work on Mac as well.
Solitaire cardgame with multiple rule sets. Implemented in [Incr Tcl], thus it runs on Unix, Windows and Mac. The user can play a battle solitaire against the computer or another player somewhere on the internet.
Over is a space-based comic-like RTS game with some MMO features (persistency, commander profile, etc...) It also features customizable fleets and wings. Over is build on a completely custom engine which currently runs on linux and windows.
The developping part of the TheWiseGuys group. We develop role-playing settings and systems and character-generators. Eg. A vampire setting in Leuven, A AD&D settings, A new game, A new language ...
A real time strategic game to end users and programmers. Programmers will be able to easily write plugins to the game, using python or others script language. In the future the game will accept C/C++ plugins. This game uses clanlib (http://www.clanlib.org
Rollem is an Open Source (GPL) Game Master's aid for Roleplaying Games, allowing you to randomly roll on tables (e.g. encounter, weather, name, character history) that are written in XML.
Cyberbox is an excellent puzzle game. It is similar to but more complex (and more interesting :) than Sokoban. The Cyberbox Project has produced a Linux-playable clone of this ca. 1992 DOS game and is polishing it for noncommercial release. Now with
MudMaker is a multi-user dungeon (MUD) game engine written in Python.
It has some loose influences from diku MUD and derivatives. But while diku et al are combat-battle oriented, mudmaker is more social and quest oriented.
Support For Card Games in Python.
In particular, support for Poker, with classes for Cards, Decks, Hands, Tables, Hand Classification, and AI for hand play.