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YAVISTA is a visualization tool making the debugging and the understanding of the MANET simulators 802.11 MAC layer easier thanks to a timeline representation. It works with NS-2 and Glomosim.
A network simulator written in flash. Build up a topolog and send packets throught your network, see and inspect them as they travel, change the headers and observe such protocols as ARP and switch learning.
The NS-Mapper ad-hoc scenario editor is improved and extended by adding more realistic strategies, such as random based node placement, movement and traffic to the ad-hoc simulation of the Network Simulator 2 (NS-2).
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This is an implementation of the Granular Neural Network architecture defined by S. Dick, A. Tappenden, C. Badke, O. Olarewaju. It is provided for the use of the public, and the convenience of researchers who may wish to develop or use this new system.
Fantasy Hockey Tools is an add-on for commissioners of simulated fantasy hockey leagues. It was initially developed for the FHL simulator, but may be adapted to work with other simulators during this Open Source project
iSNS is an interactive neural network simulator written in Java/Java3D. The program is intended to be used in lessons of Neural Networks. The program was developed by students as the software project at Charles University in Prague.
SWFotE is a SWR MUD derivative, featuring a new space system, introduction system, multiple class creation, 3 new classes, ship simulators, code created ships, missile launchers, new force system, copyover, and a whole slew of other customizations.
Fast instruction-set simulators for MIPS32. Includes an interpreter, static-compiled simulator builder, and a dynamic-compiled simulator that optionally uses multiprocessing. Runs statically-linked binary from cross-gcc. Supports GDB remote debugging.
Design and implementation of the Observation-based Cooperation Enforcement in Mobile Ad-hoc Networks (OCEAN) protocol, on top of the ns2 network simulator, using Dynamic Source Routing (DSR).
The Phoenix Open Source Flight Simulator project is designed to create the ultimate base for combat flight simulators. Every piece will be designed as modular as possible allowing component switching and a great opportunity for community development.
The goal of this project is to be an improvement of the original Network Animator (NAM) module provided as part of the Network Simulator 2 (NS2). This tool provides topology visualization, TCL script generation, and enhanced simulation animation.
SNNSraster is a utility for quick ANN analysis of raster GIS maps with the use of Stuttgart Neural Network Simulator trained network files. It was developed to read and write binary raster files.
SNNSraster is a project of the Geography Laboratory of the University of Siena. The code was developed by Giancarlo Macchi Jánica between 2006 and 2007. SNNSraster's fundamental objective is to improve the ability to integrate the use of artificial neural networks in GIS environments.
A modern and usable interface for the well known neuronal network simulator SNNS. The GUI acts as a client to serveral servers embedding SNNS and supports team work aspects.
Dragon's Feather is a role playing game in development that aims to combine the features
of the classical japanese RPGs (like Zelda) and the rising simulators (like Princess Maker)
with a powerful turn-based combat engine (in the fashion of X-Com).
CO2 is a real-world simulator development package that integrates currently
available technologies in order to provide an ever wanted environment for
those who want to build simulators/games. The package includes an IDE called
VisualGameBuilder.
Generates and simulates realistic traffic patterns. Focuses on detailed zone model & simplistic characters living at designated zones. Easy-to-use plugin for city and traffic simulators. Demo uses Ogre 3D.
WIPsim (Wireless IP Simulator) is a network simulator for all layers of the OSI model. The current version is focussed on dealing with IPv6. The simulator was started to investigate wireless (data) networks and mobility.
MotionTool is a graphical editor used to create robotics motions for complex multi-joints robots, such as humanoid or Sony Aibo robots. Motions are saved as XML files and can be tested with mobile robot simulators such as Webots, or real robots.
niab - Network In A Box.
Create a virtual lab network inside one machine. A lab can include routers, firewalls, clients and servers connected by a network specified by you. [Linux Network Simulator, UML, user mode linux]
Pancham is an IP core that implements the MD5 message digest algorithm. It is written in Verilog and comes with a testbench. It will be portable across multiple simulators and will be synthesizable.
GNNS - GNNS Neural Network Simulator, is both a set of libraries and an interface for creating and learning neural networks. It is aimed to support as many network typs and learning algorithms as possible. GNNS is meant to support different platforms.
MegaHAL is a 'conversation simulator' that learns as you talk to it. MegaHAL differs from conversation simulators such as Eliza in that it uses
a Markov Model to learn how to hold a conversation. It is possible to
teach MegaHAL to talk about new topic
ESOMA is a component orientated framework for simulation and evaluation
of arbitrary microprocessor and DSP architectures. Simulators using
ESOMA are runtime configurable. Architectural changes do not need
recompiling. Programming language is C++ (Linu