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aSVERD is a little system for generating Entity Relationship Diagrams (ERD) as Scalable Vector Graphics (SVG). SVG can be viewed and zoomed in a Web Browser. The diagrams can be edited with an SVG editor and round-trip updated against the database.
Space simulation written in Python. The project aims to someday be like Elite with aspects of Trade Wars. Currently it is an interesting experiment in vector mathematics which demonstrates a minimalistic rendering engine for 3D space graphics.
OpenEuclide is a 2D geometry software: figures are defined dynamically by describing formal geometrical constraints. This project is a basic tool for educational purpose: configurations in plane geometry, vector manipulation ...
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PyPotrace is a Python programming language binding for Peter Selinger's Potrace raster to vector conversion algorithm. No separate Potrace library or application required!
A working browser-based Space Game that demonstrates advanced concepts such as hexagonal navigation, vector visibility, and a message-based battle engine. Currently seeking a CVS release manager to distribute the code.
XChords is utility for converting XML guitar chord definitions to SVG (Scalable Vector Graphics) images and then further to JPEG/PNG/TIFF/PDF documents. Project includes XML Schema and/or DTD. It uses XSLT as the main engine (XSLT->SVG)
x86mph is an optimized library with vector, matrix, and vertex helpers (including an own TnL) It also contains memory helpers, and other stuff such as image processing (color inverting, changing bpp) taking advantage of x86's 3DNow!, MMX, and SSE
J-gramS is a diagram editor that uses Java and SWT. Similar to idraw and xfig it focuses on creating diagrams easily without a complicated user interface. Diagrams produced by J-gramS are saved as SVG or a number of image formats.
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A GTK+/Gnome2 graphical front end for the IW3HEV Vector Network Analyzer, also has a signal generator, and It displays graphicaly SWR, Phase, Return Loss, X impedance, Serial resistance, |Z| Impedanze, and Inductance, and capacitance.
A library of data structures with a unified API, written in portable C. Lists (uni- and bidirectional), a vector, a hash, a balanced tree (RB or AVL), a heap and tuples. Memory management, clone support, error handling.
Java editor for petri nets, based on the ARP analyzer. Exports nets to GIF, JPEG, PNG, PPM, ARP and PNML (XML based) file format. Uses the excellent JHotDraw 5.2 framework.
A simple computer pong game that is controlled by body movements. Children are introduced to the concept of vector algebra without realising it. Future versions will require body movements while playing the game.
OriSVG attends to give some help to origami diagrams designers by providing markers, arrows, strokes and preformated diagrams in SVG language, and some Inkscape's plugins and scripts.
Software tool that emphasizes useful information, communication, and intent. Accomplish any conceivable computer task by transforming fuzzy abstract data-structures in a fractal vector graphics user interface.
Dodona is a molecular dynamics program which aims to treat nanostructures. It is provided with a basic interpretater language and can easily be extended with plugins. It supports basic matrix and vector manipulation in a Matlab/Octave-fashion way.
The OpenAMF project is a free open-source alternative to Macromedia's Java Flash Remoting.
It is as capable of providing application services to Flash MX as Macromedia's proprietary solution.
This project began as a Java port of AMF-PHP.
AutoREALM is a free role-playing game mapping program originally made by Andrew Gryc. This program is an excellent mapping program that can design castles, caves, cities, dungeons and more. New developers are more than welcome!
Previously, development were using Delphi language. Some attempts to rewrite it in other languages were done, but currently (since January 2012) there is an attempt or rewrite using those technologies:
_ C++11
_ wxWidgets 2.9 (will be 3.0 when it will be...
A mini 3D computer graphics C++ cross-platform library (LGPL). Providing the minimum set of 3D objects: vector, point, transformation matrix, and quaternion. Suitable for students who are learning 3D concepts, or 3D gurus who like to build a scene-graph.
AutoManga will provide authoring tools (integrated with the Skencil vector graphics program) and PyGame (SDL) based display tools for parametric character animation, with tools and helpers optimized for "manga-style" characters. Uses 2D SVG "cels".