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SoftWire was the precursor to TransGaming's SwiftAsm. SwiftAsm is an optimizing run-time x86 assembler that can be used as a JIT compiler back-end for scripting languages, or for dynamic code generation of efficient processing pipelines.
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Generic Image processing Library of Library (GILL) is a cross-platform and GP-based C++ image processing architecture helping to develop flexible and expandable image processing library.
PENGL is a PENGEOM geometry viewer written in C using OpenGL. PENGEOM is the geometry description routine coming with Penelope (Monte Carlo code for simulation of electron, positron and photon transport).
High quality and high performance scalable vector graphic library for C++. Anti-aliasing, alpha-blending, gradients & Gouraud shading, custom processing pipelines, filtered image transforms, affine and perspective tranforms, etc. Note: This project has b
Tifftool is a high-performance tool to clean scanned documents in preparation for onscreen display or for OCR. Features include skew correction, orientation correction, despeckle, page alignment, split pages and batch processing.
This project provides a set of logfile processing tools:
- Convert from W3C to ELF (extended log format)
- Convert from Netscape/iPlanet to ELF
- Strip corrupt logfile lines
- Sort logfile lines by date
- Filter lines by URI prefix or result code
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OpenGLide is a Glide to OpenGL wrapper. It emulates a Voodoo board so you can run old Windows Glide games by translating Glide calls into OpenGL.
The CVS code moved to https://github.com/fcbarros/openglide.
Texco - the textualizer collection - is a program which converts files in binary format (typically images, sounds, 3d models, etc) to a textual description which is easy for a human to read, or to a computer to parse. Very old code (2003, 2004 or so?)
The Digital Image Processing Library (dimple) is a C++ class/algorithm library for image processing. Dimple consists of a wide range of image processing routines which can be viewed as low- to mid- level vision tasks.
Talon is a a fully automated open-source solution for automated telescope and observatory control. Talon controls all aspects of robotic astronomical observations, including telescope control, dome control, image processing, scheduled operations, and envi
Spriteric <sprite-UH-ric> is a tool to convert sprite images to C source code. It is intended to provide a data-driven solution for 2D sprite projects (particularly for console games).
The OO component based XML processing framework.The goal is to make the XML developer's life easier.It's going ot achieve that by providing reusable components for all stages of XML processsing with easy language and application binding.
A non-parametric filter for image restoration using cluster analysis written in C and GTK+. The first sourcecode may be found in http://smoked.homelinux.org/
The DIPS, \"Digital Image Processing with Sound\", is the set of Max objects that handles the real-time visual image processing events and the OpenGL functions in the jMax GUI programming environment.
OpenVL is a framework for handling, processing & visualizing volumetric data (CT, MRI etc). It provides: powerful data access & layout API, plugins for volume processing tasks (image processing, segmentation etc), and support for multiple file-formats.
Code to process human readable input is often highly stylized and repetitive.
This project extracts the common elements found in such code and makes
them available in a concise form as C tables and subroutines.
Refocus is a plug-in for the Gimp (the GNU Image Manipulation Program).
Frequently, when processing images, e.g. scanning photo's
or slides, images become slightly blurred.
The Refocus Gimp plug-in can be used to "refocus" such images.
The purpose of this project is to improve an existing editor that I created.
Features existing in the editor:
- Easy inserting of XML tags by selecting a current tag from the left tree and the select that should be situated betweens tags
- Colors
Tools for extracting and transforming XML-like mark-up, embedded in source code comments, into proper external entities or well-formed XML files. Can be used for JavaDoc-like "literate programming", or embedding other build-related or CM metadata.