Showing 5 open source projects for "3d game engine"

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  • 1
    GopherJS

    GopherJS

    Compiler from Go to JavaScript for running Go code in a browser

    ...Its main purpose is to give you the opportunity to write front-end code in Go which will still run in all browsers. Nearly everything is supported, including Goroutines (compatibility documentation). Performance is quite good in most cases, see HTML5 game engine benchmark. Cgo is not supported. GopherJS requires Go 1.16 or newer. If you need an older Go version, you can use an older Gopher release. GopherJS uses your platform's default GOOS value when generating code. Supported GOOS values are: linux, darwin. If you're on a different platform (e.g., Windows or FreeBSD), you'll need to set the GOOS environment variable to a supported value. gopherjs serve is a useful command you can use during development. ...
    Downloads: 0 This Week
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  • 2
    OpenVRML is a cross-platform VRML and X3D browser and C++ runtime library.
    Downloads: 5 This Week
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  • 3
    OffscreenGecko is a library for rendering HTML etc content to offscreen buffers, sitting atop of the Mozilla Gecko rendering engine. The goal is to simplify embedding of Gecko into environments were its output is needed as pixel data, such as 3D engines.
    Downloads: 0 This Week
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  • 4
    An universal 3d visualisation tool, web browser, art tool and experimental platform based on a client/server environment.
    Downloads: 0 This Week
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  • 5
    Javascript SDK for Nintendo Wii's Opera browser with classes for 3D vertex math, triangle meshes, canvas drawing, Wii Remote motion/button detecting, and multiuser interfaces. Official site: http://wiioperasdk.com and blog: http://blog.wiioperasdk.com.
    Downloads: 0 This Week
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