• MongoDB Atlas runs apps anywhere Icon
    MongoDB Atlas runs apps anywhere

    Deploy in 115+ regions with the modern database for every enterprise.

    MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
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  • Gemini 3 and 200+ AI Models on One Platform Icon
    Gemini 3 and 200+ AI Models on One Platform

    Access Google's best plus Claude, Llama, and Gemma. Fine-tune and deploy from one console.

    Build, govern, and optimize agents and models with Gemini Enterprise Agent Platform.
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  • 1
    pinvault-pro-extension

    pinvault-pro-extension

    AI-powered browser extension for bulk downloading Pinterest images wit

    ...The extension provides intelligent bulk selection, auto-scroll functionality, and maintains HD quality downloads while respecting Pinterest's terms of service. 🎯 Core Features: • Visual checkbox overlays on Pinterest images for intuitive selection • AI-powered auto-scroll with smart content detection • Bulk download capabilities with real-time progress tracking • HD quality preservation in original resolution • Modern glassmorphism interface design • Privacy-focused architecture with no external servers • Cross-browser compatibility (Firefox, Chrome, Edge, Opera) • Real-time synchronization between popup and sidebar interfaces 🌍 Universal Browser Support: • Firefox: Official Mozilla Add-ons Store approval (61.4 KB package) • Chrome/Edge: Manifest V3 compatible (60.0 KB package) • Opera: Manifest V3 compatible (60.3 KB package)
    Downloads: 5 This Week
    Last Update:
    See Project
  • 2
    AWS GameKit Plugin for Unreal

    AWS GameKit Plugin for Unreal

    The AWS GameKit Plugin for Unreal

    ...Install before proceeding. Game projects created in Unreal versions later than 4.27 are not backward compatible. AWS GameKit supports Unreal Engine version 4.27. Create the Visual Studio Solution for your game. Build GameKit C++ and copy over the DLL/PDB files. Make sure to checkout the matching version from the .gkcpp_version file in this repository.
    Downloads: 0 This Week
    Last Update:
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