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Will be a simple 2D board game. Windows Application written in C#. There will be 4 game pieces: Master Robot, Destroyer, Engineer and Medic. There will also be Walls which are obstacles that game pieces will have to go around.
Domino++ is a simple card game that can be played with others over a network. It is written in C++ and based on Qt. This project is currently in development.
Implementation of a popular mastermind board game.
Designed for linux and Windows.
Core elements:
Single player, intuitive and fast gameplay.
Multiplayer game (1 vs 1)
Best score list
Entirely in C++/Qt4
Hnefatafl is a viking board game that is in a way similar to chess. I plan to implement several variants like Tablut, Hnefatafl, Ard Ri and some more. The first version will support playing over the internet but not have an computer ai.
War games demos. These demos mainly shows coding of game logic, A.I., physics and basic game structure. In these demos we've tried show clean game logic code without powerful graphics. Demos use ONLY own and/or open source libraries.
Network monitoring and troubleshooting is hard. TotalView makes it easy.
This means every device on your network, and every interface on every device is automatically analyzed for performance, errors, QoS, and configuration.
A .NET framework for the game of diplomacy. It will provide a mapper, server/tournament manager and an easily alterable client amongst other helpful tools.
A forum and repository for the open source development and dissemination of content related to the Avalon Hill game, Magic Realm. This project is primarily geared towards developers; there are other mailing lists and wikis for general questions and is
CCNI (Chinese Chess Network Protocol) is a communication protocol for Chinese chess programs. It will provide a standard way for them to interact via LAN or internet. This project also provides a referenced implementation of CCNI.