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IMPORTANT: I renamed the project to cengix (chess engine no. x). See http://code.google.com/p/cengix.
IMPORTANT: yacen is not in any way related to the YACE chess engine. The similar name was a mistake. To avoid confusion, I will rename my project soon and provide a link to the new site then.
yacen is a simple chess engine with main focus on understandability of code and mechanisms rather than on pure performance.
It is completely written in ANSI-C using nothing more than the standard...
ANother IMplementation Of Scotland Yard - Java implementation of the Ravensburger board game 'Scotland Yard'. While the program takes the role of Mr. X, you have to coordinate the detectives in order to catch the fugitive.
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Well, it's like football, but without the rules. Brawl Ball is a game based on the rules of the classic fantasy football game, Blood Bowl. Brawl Ball is completely unofficial and in no way endorsed by Games Workshop Limited.
Implement your player strategy and compete with other strategies.
A generic framework for Four in A Row or Five In A Row or X In A Row game, with the possibility to develop different strategies and compare them in tournaments.
To implement more players, create new class inherited from PlayerStrategy, and implement the move() method to chose best move, by utilizing different methods provided with Table object.
This project contains a Breadth-First-Search implementation of a solver for the board game Ricochet Robots:
http://en.wikipedia.org/wiki/Ricochet_Robot
There is a simple wxPython based GUI frontend for invoking the solver.
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The Nuffle Blood Bowl Web Manager is a system for managing teams and leagues for the game Blood Bowl by Games Workshop. Version 2.x is implemented in Python and supports the PBBL ruleset. Version 1.x is implemented in PHP and supports the LRB ruleset.
Shut the Box is a simple diversion written in C and GTK+. The object is simple: Roll the dice and click the tiles that sum up to that dice roll until there are no more tiles to click.
GamesCrafters is an undergraduate research group at the University of California, Berkeley. GAMESMAN is our software for building text & X11 apps for finite, 2-person abstract perfect-information games (e.g., TicTacToe & chess). We've authored 40+ games
jDip is a tool for mapping, managing, and adjudicating Diplomacy games. It has a simple but powerful graphical interface, with a richly customizable map display. Windows, Linux, Mac OS X, and Solaris are supported. Over 25 variants are supported.
SOSS - a chess pairing program. Features: enter result using bar codes, lots of configurable print outs, calculation of team competitions, administration of fees etc, adm. of leaders, multiple competitions in one event, html print outs.
*WdS Tools* is a project aimed to create various tools for the browsergame *Andaloria* like a mapviewer, a guild internal map, a combat calculator and a taxes calculator. The mapviewer displays terrain, towns, units and borders.
pyKSoko is a clone from Sokoban, yes another one. It was intended as a clone of Ksokoban the old Sokoban clone from KDE 3.5.x but it evolved and has now many features who are not part of the original KDE Sokoban clone. Have fun & give feedback! :-D
Colonnes is a falling colour or photos blocks game. Align 3 blocks : they disappear & you earn 1 point. With trump or hold mode, you can score quicker.
This is a game of Scotland Yard, which has been coded in Java. The moves of Mr. X are made by the program, while the human player makes the detective moves. The game works fine on both Windows and Linux platforms.
Computerisation of a "classic" board game, "Source of the Nile". Implemented using libSDL and C++ Originally created as a Uni of Wollongong BCompSci major project. It is being resurrected by the two of the original developers and an additional Wollon
BlackBox Master is a reasoning game. The player fires electrons into the "Black Box" and tries to deduce where the Atoms are, based on where the electrons come out if they do.
A clone of the board game Alhambra. Players use their resources to try to build the best village. A fun game with fairly simple rules for 2 to 6 players.