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A multi-player networked clone of the classical Bubble Bobble board game. Throw bubbles at monsters and collect dozens of different bonuses before your co-players!
A modernized version running the clients in browsers is available at https://bitbucket.org/arigo/bub-n-bros/
It's a strategy turn based game for end user. The object of the game is to occupy a larger part of the land by surrounding dots of the opponent (thus creating territories). The land is a large grid where dots are placed on intersections.
Two programs for playing board games over the internet. A board viewer, where all clients see the same image with moveable tokens. And a chat client with calculator and dice roller.
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Move your armies between territories in a board and dispute territories through 2-D artillery simulation. Soundtrack by Stabilizer (http://www.myspace.com/stabilizer), every track is used with their permission.
This is a go game SGF editor and go playing program. It will be able to play on IGS as a client and KGS as a bot. It will use GNUGo any other GTP protocol program for it's computer go capabilities. It uses sgflib.py for SGF Parsing.
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A prototype for a 3D Goban display, full featured SGF editor, client for IGS-PandaNet and interface for GNU Go. glGo is written in C++ and based on wxWindows, OpenGL and SDL.
glGo is available for Linux and Windows.
Okey is a traditional Turkish board game ( the origin of this game comes from a Russian Game ). I plan to make this game only playable with online connection with 4 user.