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MKGI Chess Club is a chess playing server with a pure Web interface. It features complete player profile management, full html email notification with embedded board display. It also includes an interface to match against chess engines such as gnuchess.
A multi-player networked clone of the classical Bubble Bobble board game. Throw bubbles at monsters and collect dozens of different bonuses before your co-players!
A modernized version running the clients in browsers is available at https://bitbucket.org/arigo/bub-n-bros/
The Nuffle Blood Bowl Web Manager is a system for managing teams and leagues for the game Blood Bowl by Games Workshop. Version 2.x is implemented in Python and supports the PBBL ruleset. Version 1.x is implemented in PHP and supports the LRB ruleset.
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Treenimation is a tool for creating web-based, multiplayer board games and animated games embedded in a virtual city, Treenopolis. All games/user tools are coded in a scripting language: Treescript. Non-programmers can create drag-and-drop games as well.
Condottieri is a web based, multiplayer game, inspired in Avalon Hill's classic "Machiavelli". The game is set in Renaissance Italy but it's easily adaptable to other scenarios and eras as long as the rules are like the ones in "Machiavelli".
ch0 c-h-zero the chess engine!!!
How well is it possible for your processor(s) to play chess? How well is it possible for someone AND your processor(s) to play chess? Would they let it fly, or manage it actively?
--> Let's evolve !!!