Showing 7 open source projects for "delphi artificial intelligence"

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  • 1
    SnakeSpeed

    SnakeSpeed

    Compete with snakes on eating the frog.

    This is a variant of the well known snake game. The snakes are competing about eating the frog. It was implemented as a report for a course in Artificial Intelligence. My son helped me with the design using his toy snakes.
    Downloads: 0 This Week
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  • 2

    Four In Row Arena

    Implement your player strategy and compete with other strategies.

    A generic framework for Four in A Row or Five In A Row or X In A Row game, with the possibility to develop different strategies and compare them in tournaments. To implement more players, create new class inherited from PlayerStrategy, and implement the move() method to chose best move, by utilizing different methods provided with Table object.
    Downloads: 0 This Week
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  • 3
    Go-Mo-Cult is an implementation of the board game Gomoku (also known as "five in a row").
    Downloads: 0 This Week
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  • 4
    An artificial intelligence that plays the board game Puerto Rico, by Andreas Seyfarth.
    Downloads: 0 This Week
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  • 5
    The BoardGame Tool offers an easy, XML driven interface to implementing boardgames on the computer, with automatic network play, artificial intelligence and robot possibilities. Game rules are encoded in easy-to-learn embedded Python.
    Downloads: 0 This Week
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  • 6
    ch0 c-h-zero the chess engine!!! How well is it possible for your processor(s) to play chess? How well is it possible for someone AND your processor(s) to play chess? Would they let it fly, or manage it actively? --> Let's evolve !!!
    Downloads: 0 This Week
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  • 7

    meijin

    computer go engine written in python

    Downloads: 0 This Week
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