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The Nuffle Blood Bowl Web Manager is a system for managing teams and leagues for the game Blood Bowl by Games Workshop. Version 2.x is implemented in Python and supports the PBBL ruleset. Version 1.x is implemented in PHP and supports the LRB ruleset.
Croatian Chess is a collection of various chess variants, starting as a simple and natural enhancement to classical chess and growing ever more complex with each new variant.
It's a strategy turn based game for end user. The object of the game is to occupy a larger part of the land by surrounding dots of the opponent (thus creating territories). The land is a large grid where dots are placed on intersections.
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Two programs for playing board games over the internet. A board viewer, where all clients see the same image with moveable tokens. And a chat client with calculator and dice roller.
In knight tour (kt) problem every chess square is visited exactly once using knight moves. In this game some knight moves already made and we have an incomplete kt. The object is to complete the kt by guessing missing moves.
pyKSoko is a clone from Sokoban, yes another one. It was intended as a clone of Ksokoban the old Sokoban clone from KDE 3.5.x but it evolved and has now many features who are not part of the original KDE Sokoban clone. Have fun & give feedback! :-D
Paper game computerization. In limited square you need to cat part of land with limited line. It is turn based, so you have to think how to get but to give.
The Felo rating system provides an objective fencing strength estimate for each individual fencer in a group, just like the Elo rating in chess. This program calculates the Felo numbers by analysing a bout result list created by the user.
A clone of the board game Alhambra. Players use their resources to try to build the best village. A fun game with fairly simple rules for 2 to 6 players.
Ludo is a simple traditional board game for two or more players. Variants of this game are known under many different names all over the world. This version features networked multiplayer modus and different game variants.
Library for manipulating hexagonal grids. Supports arbitrary areas and paths. Routing algorithms: find best path, find movement horizon. Output as SVG - which you can easily convert to PNG or JPG. Interface from C++, Python and JavaScript.