Search Results for "artificial intelligence python" - Page 2

Showing 81 open source projects for "artificial intelligence python"

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  • 1
    A Client/Server Othello game environment in Java language
    Downloads: 0 This Week
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  • 2
    Igisoro is an african board game developped in c++. It is OS portable and can be used to develop artificial intelligence algorithms with plugins.
    Downloads: 4 This Week
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  • 3
    JavaRisk v2 is a strategic game roughly based on the board game Risk. The game features network support for multiplayer games, hot-seat sessions for playing with friends on one PC & a challenging Ai. We also provide an implementation of the original Risk
    Downloads: 1 This Week
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  • 4
    Mini Gosix is a small program that allows you to play Gosix board game (by Pierre Canuel) against a computer opponent. There are selectable difficulty levels and GUI. Program is written in OCaml using TK widgets.
    Downloads: 0 This Week
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  • 5
    Frittle
    Frittle is an open source amateur Java Chess Engine that supports the XBoard/WinBoard Chess Engine Communication Protocol (version 2).
    Downloads: 2 This Week
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  • 6
    sudoku artificial intelligence solver
    Downloads: 0 This Week
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  • 7
    A game inspired by RoboRally developed in C# for Mono/.NET.
    Downloads: 0 This Week
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  • 8
    An other connect4 written in Ada using GtkAda, main language is French. An Artificial Intelligence is provided, you can play against the computer. Un autre Puissance4 écrit en Ada s'appuyant sur GtkAda. Il est pourvu d'une Intelligence Artificielle.
    Downloads: 0 This Week
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  • 9
    A Checkers game implementation in Java that is optimized for AI's. It includes a basic GUI and a trainer for learning AI's. This started as a Checkers program for a Checkers AI contest in the Stanford EPGY 2008 summer AI course.
    Downloads: 0 This Week
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  • 10
    This chess program changes its strength to give the best match against you. Eventually it learns to beat you specifically through learning alogirthms. Features included transposition tables and a elementary 3-piece endgame tablebase.
    Downloads: 0 This Week
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  • 11
    An implementation of John Conways game of life for experimental purposes in optimising Java
    Downloads: 0 This Week
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  • 12
    Aibalone is a free implementation of an Artificial Intelligence for the game Abalone. The project is written in java.
    Downloads: 0 This Week
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  • 13
    This project contains source and documentation of the Oliver bot playing on Tantrix.com
    Downloads: 0 This Week
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  • 14
    A Java tool to generate pairings in swiss system-like tournaments. jSwissTour uses Constraint Programming tools to be as flexible as possible, and noticeably the ability to handle games with more than two players.
    Downloads: 0 This Week
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  • 15
    HavannAI is a project to create an AI for the board game Havannah. Playing against other humans is also possible.
    Downloads: 0 This Week
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  • 16
    Tryx is a simple board game, and is an evolution of the classic Tic-Tac-Toe game. The difference is that each player can have at most 3 symbols on the board: when a player puts its fourth symbol on the board, the oldest symbol disappears.
    Downloads: 1 This Week
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  • 17
    Hpylos is an AI of Pylos, a board strategy game for two players. Written in Haskell, uses OpenGL and provides with couple algorithms. User interface allows playing a game against computer, observing two algorithms playing or two humans play.
    Downloads: 0 This Week
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  • 18
    Lithops (the flowering stones) is a program that plays the game of Go. I develop Lithops as a research challenge, but also, importantly, to create a computerized partner for people learning and studying Go.
    Downloads: 1 This Week
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  • 19
    Computer chess engine written using Qt4, which works under Knights, Jose, Arena and other chess board GUI games. Uses bitboard game representation and alpha beta brute-force search to analyse chess positions.
    Downloads: 0 This Week
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  • 20
    Go-Mo-Cult is an implementation of the board game Gomoku (also known as "five in a row").
    Downloads: 0 This Week
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  • 21
    Classic game solved with MinMax algorithm (full solution tree) and simple Heuristics. Specially for learning and teaching computer AI
    Downloads: 0 This Week
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  • 22
    Research project for Go-Programming
    Downloads: 0 This Week
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  • 23
    The Minerva Chess Engine is an artificial chess opponent. It learns as it plays and can be distributed across multiple computers for increased power.
    Downloads: 0 This Week
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  • 24
    The Geronimo project concists of two software : - Geronimo Hoshigo : a playable graphical user interface to play Go - Geronimo Margo : a artificial intelligence program which plays Go
    Downloads: 0 This Week
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  • 25
    TicTacToeGTK - old and good TicTacToe in new view : Player VS CPU, Tournaments,extensible AI and more. Game have GTK+ interface.
    Downloads: 0 This Week
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