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JavaRisk v2 is a strategic game roughly based on the board game Risk. The game features network support for multiplayer games, hot-seat sessions for playing with friends on one PC & a challenging Ai. We also provide an implementation of the original Risk
Mini Gosix is a small program that allows you to play Gosix board game (by Pierre Canuel) against a computer opponent. There are selectable difficulty levels and GUI. Program is written in OCaml using TK widgets.
An other connect4 written in Ada using GtkAda, main language is French. An ArtificialIntelligence is provided, you can play against the computer. Un autre Puissance4 écrit en Ada s'appuyant sur GtkAda. Il est pourvu d'une Intelligence Artificielle.
A Checkers game implementation in Java that is optimized for AI's. It includes a basic GUI and a trainer for learning AI's. This started as a Checkers program for a Checkers AI contest in the Stanford EPGY 2008 summer AI course.
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This chess program changes its strength to give the best match against you. Eventually it learns to beat you specifically through learning alogirthms. Features included transposition tables and a elementary 3-piece endgame tablebase.
A Java tool to generate pairings in swiss system-like tournaments. jSwissTour uses Constraint Programming tools to be as flexible as possible, and noticeably the ability to handle games with more than two players.
Tryx is a simple board game, and is an evolution of the classic Tic-Tac-Toe game. The difference is that each player can have at most 3 symbols on the board: when a player puts its fourth symbol on the board, the oldest symbol disappears.
Hpylos is an AI of Pylos, a board strategy game for two players. Written in Haskell, uses OpenGL and provides with couple algorithms. User interface allows playing a game against computer, observing two algorithms playing or two humans play.
Lithops (the flowering stones) is a program that plays the game of Go. I develop Lithops as a research challenge, but also, importantly, to create a computerized partner for people learning and studying Go.
Computer chess engine written using Qt4, which works under Knights, Jose, Arena and other chess board GUI games. Uses bitboard game representation and alpha beta brute-force search to analyse chess positions.
The Geronimo project concists of two software :
- Geronimo Hoshigo : a playable graphical user interface to play Go
- Geronimo Margo : a artificialintelligence program which plays Go