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I-Go is a oriental strategic board game for two players.(See detail at: http://en.wikipedia.org/wiki/Go_(board_game))
Now extend Go's 2D board to 3D gridding cube, that's Trigo.
Our project 'K.L.'s Trigo' is a platform for Trigo game play.
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This is a program for playing the game of go. No go program to date has achieved a level of mastery comparable to chess programs. The design goal is to develop as strong of an AI as possible using D, agile development, an object oriented design, and gene
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JavaScript Game Viewer - for Go[see http://en.wikipedia.org/wiki/Go_(board_game)] , Daoqi[see www.daoqigame.com] and potentially other Go-like board games
ddamok is a board game, that unite go(known as baduk) with omok(known as gomoku, piskvorky or wuziqi). ddamok runs cross-platform and you can do multiplay.
The Asian game of Go takes place two-dimensional board. Its idea readily extends to three dimensions - placing stones on a cubic grid. This is a program for playing on such a three-dimensional grid. It runs under Java and needs the Java3D extension.
A java based 'Minesweeper' clone that uses native javax.swing components as graphical interface. It comes with my cool feature of 'Invulnerabilty' - it enables you to go on after stepping on a mine - my girlfriend wished that ;-)
FIGS, open and fun! GPL/java game server for many games, and a graphical client. Server works for 16/19 chess variants,adding go, rating system, and haskell AI client soon.
TGA is a program that solves life & death problems in the ancient board game of GO. It's estimated strength is on the border of kyu/dan level. Program is command line oriented, inputs and outputs are demanded/given in SGF.
baduK is a pattern analysis and search engine for the game of Go/Baduk/Weiqi. An ancient boardgame common in Japan, Korea, China and Taiwan. Features multiple databases, game previews and instant pattern matches. Developed using C++ and Qt 4.1.4
An object-oriented platform and algorithms for the game of GO.
Aims:
1) A capable engine that can learn through experience.
2) A re-usable algorithmic framework for rapid development of new
GO-playing engines.
This package contains code for the game of EasyGo, a modified version of the original game of go. This package provides a simple API so that the users can code and test their own players. Thus one can not only play, but also program their own players.