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WordCraft is a Java-based game, in which words are placed on the board in a similar way to a crossword. The game will initially be a 2 player game over IP, later on will extend to more players and also a single player against computer option.
Faile is a free chess program which plays a fairly strong game of chess (Expert strength or better). One of the main goals of Faile is to provide a full featured chess program with sourcecode which is tidy, well documented, and easy to understand.
This project is a complete re-write of the game. It will support better graphics and animation than the original. It will have a pluggable "brain" interface for computer players so that new opponents can be added easily.
A monopoly style game that allows nearly total board/game customization. Will be networkable with support for computer players. Make the game your own, make it "my" nopoly.
Lampião Digital é um jogo educativo que deseja ressaltar a cultura nordestina, integrar conhecimentos interdiciplinares. Desenvolvido de forma colaborativa por alunos de Sistemas de Informação da Universidade Federal Rural de Pernambuco.
Hnefatafl is a viking board game that is in a way similar to chess. I plan to implement several variants like Tablut, Hnefatafl, Ard Ri and some more. The first version will support playing over the internet but not have an computer ai.
Put idle assets to work with competitive interest rates, borrow without selling, and trade with precision. All in one platform.
Geographic restrictions, eligibility, and terms apply.
Scrachi is simple boards game. Board is filled with different colors balls, and the player is focused on selecting the groups (more balls in group, more points). An AI computer is an opponent. Two versions: for phone (java), browser (java-script).
Tacticon is a new turn based board game, that can be seen as the new kind of chess. The software is build with Java3D and it can be used to play tacticon with 2 players. Computer player is not build yet, because of the complexity of the game.
War games demos. These demos mainly shows coding of game logic, A.I., physics and basic game structure. In these demos we've tried show clean game logic code without powerful graphics. Demos use ONLY own and/or open source libraries.