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The GNU Chess Voiceover is an enhancement of voice functionality over the existing GNU Chess v 5.08.The GNU Chess is very intelligent chess thus its worth to add a voice functionality to speak out the computer's moves in a human like voice.
Homepages for my projects: userinfo, pwmd, libpwmd, cboard, ncast, ezxradio and bubblegum. There are also code snippets, both VIM and EPIC scripts and more.
The goal is create a simple game that simulates a 3D virtual environment and with a real object with realistic texture and allow the user to navigate the environment in order Interactive.
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SOSS - a chess pairing program. Features: enter result using bar codes, lots of configurable print outs, calculation of team competitions, administration of fees etc, adm. of leaders, multiple competitions in one event, html print outs.
Capitalist is a Monopoly(R)-like board game for 2-8 players. It is server/client based and intended to be played over network. This is the project for the server (capitalist).
Hinversi is a implementation of Reversi (a.k.a. Othello), a board game. It can support many frontends and backends, so you can select how clever your computer opponent is. You can also let one AI engine play against another one.
Open source clone of the board strategy game blokus, mainly the duo (1vs1) mode. Each player has 21 pieces to put on the board while preventing the opponent from doing the same. Also features solo or 4 players games and an expandable challenge mode.
Chain Reaction is a game played on a rectangular field by setting stones causing chain reactions to oust the others from the field. This version works with gtkmm and lets you choose board size and player number. Networking support is planned.
An open source chess engine in C, released under the GPL. Compatible with the XBoard and UCI interface protocols to link to a GUI or other chess arbiter.
The idea is to create an easy to use engine for board game simulations on PC. Just scan or photograph your board and cards to play. Check games section for some game setups.
Just a simple battleship. First release eventually was done. You need libs to run it: SDL, SDL_net, SDL_ttf and SDL_image. If I were you, I don't try it cause its too raw at the moment.
Carballo is an Open Source Chess Engine developed in Java with simplicity and clearity of code in mind. It is based on BitBoards, with a magic Bitboard move generator and scores aprox 2300 ELO points in BT2630 test.
*WdS Tools* is a project aimed to create various tools for the browsergame *Andaloria* like a mapviewer, a guild internal map, a combat calculator and a taxes calculator. The mapviewer displays terrain, towns, units and borders.
This is an intelligent NxN tic-tac-toe game, which you can play with in case you are bored with what you are doing. It knows way ahead when the game is a draw so you dont need to play till the end to be disappointed that you couldn't win!